mlsanityData to 7 Oct 2026

Sample-Efficient Multi-Agent Reinforcement Learning with Demonstrations for Flocking Control

arXiv 2209.08351 ↗First posted 17 Sep 2022cs.LG cs.AI cs.MAcited by 2

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Abstract (arXiv)

Flocking control is a significant problem in multi-agent systems such as multi-agent unmanned aerial vehicles and multi-agent autonomous underwater vehicles, which enhances the cooperativity and safety of agents. In contrast to traditional methods, multi-agent reinforcement learning (MARL) solves the problem of flocking control more flexibly. However, methods based on MARL suffer from sample inefficiency, since they require a huge number of experiences to be collected from interactions between agents and the environment. We propose a novel method Pretraining with Demonstrations for MARL (PwD-MARL), which can utilize non-expert demonstrations collected in advance with traditional methods to pretrain agents. During the process of pretraining, agents learn policies from demonstrations by MARL and behavior cloning simultaneously, and are prevented from overfitting demonstrations. By pretraining with non-expert demonstrations, PwD-MARL improves sample efficiency in the process of online MARL with a warm start. Experiments show that PwD-MARL improves sample efficiency and policy performance in the problem of flocking control, even with bad or few demonstrations.

Key facts. Cited by 2 papers in the map (data through 7 Oct 2026). Builds on 8 of its 25 references that are in the map. First posted on arXiv 17 Sep 2022.

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8 of 25 references.

References · 8

  1. 2016Generative Adversarial Imitation Learningcited by 1,576
  2. 2017Multi-Agent Actor-Critic for Mixed Cooperative-Competitive Environmentscited by 1,519
  3. 2021A Minimalist Approach to Offline Reinforcement Learningcited by 882
  4. 2017Overcoming Exploration in Reinforcement Learning with Demonstrationscited by 322
  5. 2018Multi-Agent Generative Adversarial Imitation Learningcited by 99
  6. 2017Coordinated Multi-Agent Imitation Learningcited by 70
  7. 2019Integrating Behavior Cloning and Reinforcement Learning for Improved Performance in Dense and Sparse Reward Environmentscited by 17
  8. 2018Multi-vehicle Flocking Control with Deep Deterministic Policy Gradient Methodcited by 7

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