mlsanityData to 7 Oct 2026

Skeleton-aided Articulated Motion Generation

arXiv 1707.01058 ↗First posted 4 Jul 2017cs.CVcited by 14

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Abstract (arXiv)

This work make the first attempt to generate articulated human motion sequence from a single image. On the one hand, we utilize paired inputs including human skeleton information as motion embedding and a single human image as appearance reference, to generate novel motion frames, based on the conditional GAN infrastructure. On the other hand, a triplet loss is employed to pursue appearance-smoothness between consecutive frames. As the proposed framework is capable of jointly exploiting the image appearance space and articulated/kinematic motion space, it generates realistic articulated motion sequence, in contrast to most previous video generation methods which yield blurred motion effects. We test our model on two human action datasets including KTH and Human3.6M, and the proposed framework generates very promising results on both datasets.

Key facts. Cited by 14 papers in the map (data through 7 Oct 2026). First posted on arXiv 4 Jul 2017.

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Citing papers per year: 2021: 7; 2022: 1; 2023: 2; 2024: 2; 2025: 1; 2026: 1.

14 papers.

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