Learning to Factor Policies and Action-Value Functions: Factored Action Space Representations for Deep Reinforcement learning
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Abstract (arXiv)
Deep Reinforcement Learning (DRL) methods have performed well in an increasing numbering of high-dimensional visual decision making domains. Among all such visual decision making problems, those with discrete action spaces often tend to have underlying compositional structure in the said action space. Such action spaces often contain actions such as go left, go up as well as go diagonally up and left (which is a composition of the former two actions). The representations of control policies in such domains have traditionally been modeled without exploiting this inherent compositional structure in the action spaces. We propose a new learning paradigm, Factored Action space Representations (FAR) wherein we decompose a control policy learned using a Deep Reinforcement Learning Algorithm into independent components, analogous to decomposing a vector in terms of some orthogonal basis vectors. This architectural modification of the control policy representation allows the agent to learn about multiple actions simultaneously, while executing only one of them. We demonstrate that FAR yields considerable improvements on top of two DRL algorithms in Atari 2600: FARA3C outperforms A3C (Asynchronous Advantage Actor Critic) in 9 out of 14 tasks and FARAQL outperforms AQL (Asynchronous n-step Q-Learning) in 9 out of 13 tasks.
Key facts. Cited by 15 papers in the map (data through 7 Oct 2026). First posted on arXiv 20 May 2017.
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Citing papers per year: 2018: 1; 2019: 0; 2020: 0; 2021: 0; 2022: 4; 2023: 5; 2024: 4; 2025: 1.
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- 2023Leveraging Factored Action Spaces for Efficient Offline Reinforcement Learning in Healthcarecited by 41
- 2022Continuous MDP Homomorphisms and Homomorphic Policy Gradientcited by 24
- 2022Solving Continuous Control via Q-learningcited by 21
- 2018Imitation Learning with Concurrent Actions in 3D Gamescited by 18
- 2023On Robot Grasp Learning Using Equivariant Modelscited by 12
- 2023Policy Gradient Methods in the Presence of Symmetries and State Abstractionscited by 8
- 2023No Prior Mask: Eliminate Redundant Action for Deep Reinforcement Learningcited by 6
- 2024REValueD: Regularised Ensemble Value-Decomposition for Factorisable Markov Decision Processescited by 6
- 2024Growing Q-Networks: Solving Continuous Control Tasks with Adaptive Control Resolutioncited by 6
- 2023Dynamic Neighborhood Construction for Structured Large Discrete Action Spacescited by 4
- 2024CANDID DAC: Leveraging Coupled Action Dimensions with Importance Differences in DACcited by 4
- 2024An Investigation of Offline Reinforcement Learning in Factorisable Action Spacescited by 3
3 more
- 2025Generalizable Hierarchical Skill Learning via Object-Centric Representation24 Oct 2025
- 2024An Investigation of Offline Reinforcement Learning in Factorisable Action Spaces17 Nov 2024
- 2024CANDID DAC: Leveraging Coupled Action Dimensions with Importance Differences in DAC8 Jul 2024
- 2024Growing Q-Networks: Solving Continuous Control Tasks with Adaptive Control Resolution5 Apr 2024
- 2024REValueD: Regularised Ensemble Value-Decomposition for Factorisable Markov Decision Processes16 Jan 2024
- 2023No Prior Mask: Eliminate Redundant Action for Deep Reinforcement Learning11 Dec 2023
- 2023On Robot Grasp Learning Using Equivariant Models10 Jun 2023
- 2023Dynamic Neighborhood Construction for Structured Large Discrete Action Spaces31 May 2023
- 2023Policy Gradient Methods in the Presence of Symmetries and State Abstractions9 May 2023
- 2023Leveraging Factored Action Spaces for Efficient Offline Reinforcement Learning in Healthcare2 May 2023
- 2022Solving Continuous Control via Q-learning22 Oct 2022
- 2022Reinforcement Learning with Large Action Spaces for Neural Machine Translation6 Oct 2022
3 more
- 2022MAN: Multi-Action Networks Learning19 Sep 2022
- 2022Continuous MDP Homomorphisms and Homomorphic Policy Gradient15 Sep 2022
- 2018Imitation Learning with Concurrent Actions in 3D Games14 Mar 2018
- 2022Continuous MDP Homomorphisms and Homomorphic Policy Gradientcited by 24
- 2022Solving Continuous Control via Q-learningcited by 21
- 2023On Robot Grasp Learning Using Equivariant Modelscited by 12
- 2023Policy Gradient Methods in the Presence of Symmetries and State Abstractionscited by 8
- 2023No Prior Mask: Eliminate Redundant Action for Deep Reinforcement Learningcited by 6
- 2024REValueD: Regularised Ensemble Value-Decomposition for Factorisable Markov Decision Processescited by 6
- 2024Growing Q-Networks: Solving Continuous Control Tasks with Adaptive Control Resolutioncited by 6
- 2023Dynamic Neighborhood Construction for Structured Large Discrete Action Spacescited by 4
- 2024CANDID DAC: Leveraging Coupled Action Dimensions with Importance Differences in DACcited by 4
- 2022MAN: Multi-Action Networks Learningcited by 2
- 2022Reinforcement Learning with Large Action Spaces for Neural Machine Translationcited by 2
- 2025Generalizable Hierarchical Skill Learning via Object-Centric Representationcited by 2
- 2025Generalizable Hierarchical Skill Learning via Object-Centric Representation24 Oct 2025
- 2024CANDID DAC: Leveraging Coupled Action Dimensions with Importance Differences in DAC8 Jul 2024
- 2024Growing Q-Networks: Solving Continuous Control Tasks with Adaptive Control Resolution5 Apr 2024
- 2024REValueD: Regularised Ensemble Value-Decomposition for Factorisable Markov Decision Processes16 Jan 2024
- 2023No Prior Mask: Eliminate Redundant Action for Deep Reinforcement Learning11 Dec 2023
- 2023On Robot Grasp Learning Using Equivariant Models10 Jun 2023
- 2023Dynamic Neighborhood Construction for Structured Large Discrete Action Spaces31 May 2023
- 2023Policy Gradient Methods in the Presence of Symmetries and State Abstractions9 May 2023
- 2022Solving Continuous Control via Q-learning22 Oct 2022
- 2022Reinforcement Learning with Large Action Spaces for Neural Machine Translation6 Oct 2022
- 2022MAN: Multi-Action Networks Learning19 Sep 2022
- 2022Continuous MDP Homomorphisms and Homomorphic Policy Gradient15 Sep 2022