mlsanityData to 14 Oct 2026

Exploration in Interactive Personalized Music Recommendation: A Reinforcement Learning Approach

arXiv 1311.6355 ↗First posted 6 Nov 2013cs.MM cs.IR cs.LGcited by 22

Not on the map. Why?

Abstract (arXiv)

Current music recommender systems typically act in a greedy fashion by recommending songs with the highest user ratings. Greedy recommendation, however, is suboptimal over the long term: it does not actively gather information on user preferences and fails to recommend novel songs that are potentially interesting. A successful recommender system must balance the needs to explore user preferences and to exploit this information for recommendation. This paper presents a new approach to music recommendation by formulating this exploration-exploitation trade-off as a reinforcement learning task called the multi-armed bandit. To learn user preferences, it uses a Bayesian model, which accounts for both audio content and the novelty of recommendations. A piecewise-linear approximation to the model and a variational inference algorithm are employed to speed up Bayesian inference. One additional benefit of our approach is a single unified model for both music recommendation and playlist generation. Both simulation results and a user study indicate strong potential for the new approach.

Key facts. Cited by 22 papers in the map (data through 14 Oct 2026). First posted on arXiv 6 Nov 2013.

Builds on

No reference list yet.

Built on by

Cited by year

Citing papers per year: 2021: 7; 2022: 8; 2023: 4; 2024: 0; 2025: 3.

22 papers.

Sort:

By area:

  1. 2025Interactive Recommendation Agent with Active User Commandscited by 10
  2. 2022SupervisorBot: NLP-Annotated Real-Time Recommendations of Psychotherapy Treatment Strategies with Deep Reinforcement Learningcited by 8
  3. 2021Generative Adversarial Reward Learning for Generalized Behavior Tendency Inferencecited by 6
  4. 2023Psychotherapy AI Companion with Reinforcement Learning Recommendations and Interpretable Policy Dynamicscited by 6
  5. 2023Automatic Music Playlist Generation via Simulation-based Reinforcement Learningcited by 4
  6. 2021On the Unreasonable Efficiency of State Space Clustering in Personalization Taskscited by 3
  7. 2022Examining Policy Entropy of Reinforcement Learning Agents for Personalization Taskscited by 3
  8. 2021A Deep Reinforcement Learning Approach for Traffic Signal Control Optimizationcited by 2
  9. 2022Reinforcement Learning for Linear Quadratic Control is Vulnerable Under Cost Manipulationcited by 1
  10. 2022Simulated Contextual Bandits for Personalization Tasks from Recommendation Datasetscited by 1
  11. 2025Optimization of Epsilon-Greedy Explorationcited by 1
  12. 2021An Empirical Analysis on Transparent Algorithmic Exploration in Recommender Systemscited by 0
10 more
  1. 2021SINGA-Easy: An Easy-to-Use Framework for MultiModal Analysiscited by 0
  2. 2021VisualTextRank: Unsupervised Graph-based Content Extraction for Automating Ad Text to Image Searchcited by 0
  3. 2021Text is NOT Enough: Integrating Visual Impressions into Open-domain Dialogue Generationcited by 0
  4. 2022Discovering Personalized Semantics for Soft Attributes in Recommender Systems using Concept Activation Vectorscited by 0
  5. 2022Reinforced MOOCs Concept Recommendation in Heterogeneous Information Networkscited by 0
  6. 2022Explanation-Guided Fairness Testing through Genetic Algorithmcited by 0
  7. 2022Using Graph Neural Networks for Program Terminationcited by 0
  8. 2023Tribe or Not? Critical Inspection of Group Differences Using TribalGramcited by 0
  9. 2023Increasing Entropy to Boost Policy Gradient Performance on Personalization Taskscited by 0
  10. 2025Breaking the Cold-Start Barrier: Reinforcement Learning with Double and Dueling DQNscited by 0