mlsanityData to 19 Oct 2026

LonGaussian: Tracking Foundation Priors for Long-Context Feedforward Gaussian Reconstruction

arXiv 2610.23250 ↗First posted 16 Oct 2026cs.CVcited by 0

On the map: 3D reconstruction and neural rendering → Sparse-input reconstruction also fits: Semantic 3D scene understanding and robotics

Abstract (arXiv)

Reconstructing high-quality, renderable 3D scenes from long videos is essential for robotic perception and embodied intelligence. Many feed-forward Gaussian reconstruction methods rapidly predict 3D scenes from a small set of images, but extending them to longer sequences presents two bottlenecks: jointly processing all views increases GPU memory requirements, while accumulating pixel-aligned predictions redundantly represents the same surfaces and increases storage and rendering costs. We present LonGaussian, a streaming feed-forward framework that reconstructs compact, globally renderable Gaussian scenes from long image sequences with known intrinsics and unknown camera poses. Built on a pretrained streaming 3D reconstruction backbone, LonGaussian decodes long-context geometric features into dense Gaussians. Within each chunk, multi-frame point tracks link repeated observations of the same surface and guide a learned merger to consolidate the corresponding Gaussian predictions. Rendered-depth consistency filtering further suppresses Gaussians from other chunks that incorrectly occlude locally reconstructed surfaces. On DL3DV and RealEstate10K benchmarks, LonGaussian improves novel-view rendering quality while using substantially fewer Gaussians than the evaluated feed-forward baselines.

Key facts. No citing papers in the map yet (data through 19 Oct 2026). Placed in Sparse-input reconstruction, one of 15 directions in 3D reconstruction and neural rendering. First posted on arXiv 16 Oct 2026.

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