mlsanityData to 14 Oct 2026

Learning in Strategic Queuing with Geometric Recharge: From Bandits to Systems

arXiv 2610.19179 ↗First posted 13 Oct 2026cs.GT cs.LG cs.PFcited by 0

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Abstract (arXiv)

We study packet routing in queuing systems where queues act as selfish, myopic agents that use no-regret learning algorithms to select servers with unknown service rates. To model the small buffers used in data centers, we assume that each server has a single-packet buffer. Even such a tiny buffer already captures the features of buffering: routers can exploit multiple servers while accepted packets remain in service, but packets can occupy servers for multiple rounds, complicating future service and learning. We first analyze a single queue routing packets to m buffered servers with service rates μ1, dots, μm. This setting is equivalent to an instance of the recharging bandits problem with geometric recharge. We prove that any no-regret learner achieves a long-run average throughput of at least the Hamacher sum of the server rates, and that this bound is tight. Consequently, a single no-regret queue is stable if and only if its arrival rate is below the Hamacher sum of the server rates. Moreover, comparing against an optimal policy, we show that any no-regret learner is at least 0.77-competitive, which is also tight. We then study multi-queue systems where n queues with arrival rates λ1, dots, λn, each at most λmax, compete for service from m buffered servers. We show that the smallest overprovisioning factor that guarantees the system to be stable under high-probability no-regret learning is frac11-λmax. Equivalently, in terms of the total arrival and service rates, the condition sumi=1n λi < (1-λmax)sumj=1m μj is sufficient, and sometimes necessary, for stability under no-regret learning. In particular, for λmax = 1/2, this improves the upper bound of Abel et al. (EC 2026) from 3 to 2, matching their lower bound and resolving their open question.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 11 of its 26 references that are in the map. First posted on arXiv 13 Oct 2026.

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References · 11

  1. 2019Recovering Banditscited by 29
  2. 2016Learning Unknown Service Rates in Queues: A Multi-Armed Bandit Approachcited by 19
  3. 2021Job Dispatching Policies for Queueing Systems with Unknown Service Ratescited by 12
  4. 2020Stability and Learning in Strategic Queuing Systemscited by 8
  5. 2021Decentralized Learning in Online Queuing Systemscited by 8
  6. 2019Learning to Crawlcited by 5
  7. 2020Learning-NUM: Network Utility Maximization with Unknown Utility Functions and Queueing Delaycited by 5
  8. 2022Non-Stationary Bandits under Recharging Payoffs: Improved Planning with Sublinear Regretcited by 5
  9. 2022Stability of Decentralized Queueing Networks Beyond Complete Bipartite Casescited by 2
  10. 2024Adversarial Network Optimization under Bandit Feedback: Maximizing Utility in Non-Stationary Multi-Hop Networkscited by 1
  11. 2025Learning in Strategic Queuing Systems with Small Bufferscited by 1

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