mlsanityData to 7 Oct 2026

PB-GRPO: Learning Socially Adaptive LLM Agents from Persona-Driven Simulation with Preference-Batched GRPO

arXiv 2610.04132 ↗First posted 2 Oct 2026cs.CL cs.AIcited by 0

On the map: LLM reasoning → Reinforcement learning for reasoning

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Abstract (arXiv)

Building LLMs that behave well socially, not merely correctly, requires Building LLMs that behave well socially, not merely correctly, requires more than producing locally helpful responses. A socially competent agent must infer users' unstated goals, respect their preferences, and adapt as the conversation unfolds. These behaviors are inherently multi-turn and social, making them hard to optimize: real interaction data is scarce, and user preferences are typically latent rather than directly observable. To address these challenges, we build on a persona-driven social simulation environment (consisting of a persona library, LLM-based user simulators, and a user-satisfaction scoring system ranging from [0, 1]), to introduce preference-batched GRPO (PB-GRPO), a post-training algorithm that learns socially adaptive policies from conversation-level feedback. Compared to vanilla GRPO, PB-GRPO computes advantages using a normalization estimated across a bucket of users with similar preferences, stabilizing training across a diverse social population. Empirical evidence shows that PB-GRPO improves models' social behavior over strong reinforcement learning baselines in our simulated environment.

Key facts. No citing papers in the map yet (data through 7 Oct 2026). Placed in Reinforcement learning for reasoning, one of 17 directions in LLM reasoning. First posted on arXiv 2 Oct 2026.

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