mlsanityData to 14 Oct 2026

Learning to Stack: Cube-Stacking Imitation Learning from Virtual Reality Demonstrations

arXiv 2609.19040 ↗First posted 20 Jul 2026cs.ROcited by 0

On the map: Offline RL and imitation learning from data → Robot manipulation imitation learning

Abstract (arXiv)

Imitation learning is attractive for robot manipulation, but collecting demonstrations remains a bottleneck for multi-stage tasks requiring repeated scene resets. This work presents a virtual-reality data-collection pipeline for cube-stacking with a custom 5-DoF arm in NVIDIA Isaac Sim and Isaac Lab. Using an HTC Vive Pro 2, Manus Quantum gloves, and OpenXR, an operator provides SE(3) end-effector commands to generate task demonstrations. The proposed framework separates demonstration collection from dataset construction by replaying recorded trajectories, converting task-space commands into joint-space actions, and re-rendering demonstrations with updated sensor or state configurations. This allows previously collected demonstrations to be reused for new observation and action spaces without repeating human teleoperation. The task requires stacking the red cube on the blue cube and the green cube on the red cube, with randomized cube placement. In 30 minutes, 200 virtual demonstrations were collected, compared with 45 real-world demonstrations, and Isaac Mimic generated 100 additional samples. A behavior-cloning policy was trained from the virtual demonstrations using LeRobot-style dual-camera observations and evaluated in simulation.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Placed in Robot manipulation imitation learning, one of 13 directions in Offline RL and imitation learning from data. Builds on 10 of its 22 references that are in the map. First posted on arXiv 20 Jul 2026.

Builds on

10 of 22 references.

Closest ancestors · 3

Same direction, newest first

  1. 2024ALOHA Unleashed: A Simple Recipe for Robot Dexterity17 Oct
  2. 2024Open-TeleVision: Teleoperation with Immersive Active Visual Feedback1 Jul
  3. 2018RoboTurk: A Crowdsourcing Platform for Robotic Skill Learning through Imitation7 Nov

Other references · 7

  1. 2015Deep Residual Learning for Image Recognitioncited by 52,096
  2. 2017Domain Randomization for Transferring Deep Neural Networks from Simulation to the Real Worldcited by 1,498
  3. 2021Isaac Gym: High Performance GPU-Based Physics Simulation For Robot Learningcited by 998
  4. 2015End-to-End Training of Deep Visuomotor Policiescited by 875
  5. 2021What Matters in Learning from Offline Human Demonstrations for Robot Manipulationcited by 725
  6. 2026LeRobot: An Open-Source Library for End-to-End Robot Learningcited by 73
  7. 2024Learning Visual Quadrupedal Loco-Manipulation from Demonstrationscited by 20

Built on by

Not cited yet.

Similar, not cited

Close in wording, no citation either way

  1. 2024ARCADE: Scalable Demonstration Collection and Generation via Augmented Reality for Imitation Learning
  2. 2020Visual Imitation Made Easy
  3. 2021Learning 6DoF Grasping Using Reward-Consistent Demonstration
  4. 2026Improving Imitation Learning Efficiency for Manipulation through Geometric Prior Pretraining
  5. 2025LeVR: A Modular VR Teleoperation Framework for Imitation Learning in Dexterous Manipulation
  6. 2022Accelerating Interactive Human-like Manipulation Learning with GPU-based Simulation and High-quality Demonstrations
  7. 2021Coarse-to-Fine Imitation Learning: Robot Manipulation from a Single Demonstration
  8. 2025ARMimic: Learning Robotic Manipulation from Passive Human Demonstrations in Augmented Reality