mlsanityData to 14 Oct 2026

Learning 6DoF Grasping Using Reward-Consistent Demonstration

arXiv 2103.12321 ↗First posted 23 Mar 2021cs.RO cs.LGcited by 0

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Abstract (arXiv)

As the number of the robot's degrees of freedom increases, the implementation of robot motion becomes more complex and difficult. In this study, we focus on learning 6DOF-grasping motion and consider dividing the grasping motion into multiple tasks. We propose to combine imitation and reinforcement learning in order to facilitate a more efficient learning of the desired motion. In order to collect demonstration data as teacher data for the imitation learning, we created a virtual reality (VR) interface that allows humans to operate the robot intuitively. Moreover, by dividing the motion into simpler tasks, we simplify the design of reward functions for reinforcement learning and show in our experiments a reduction in the steps required to learn the grasping motion.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 15 of its 31 references that are in the map. First posted on arXiv 23 Mar 2021.

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15 of 31 references.

References · 15

  1. 2017Proximal Policy Optimization Algorithmscited by 15,215
  2. 2016PointNet: Deep Learning on Point Sets for 3D Classification and Segmentationcited by 5,248
  3. 2015High-Dimensional Continuous Control Using Generalized Advantage Estimationcited by 2,026
  4. 2016Generative Adversarial Imitation Learningcited by 1,597
  5. 2016Learning Hand-Eye Coordination for Robotic Grasping with Deep Learning and Large-Scale Data Collectioncited by 316
  6. 2017Deep Imitation Learning for Complex Manipulation Tasks from Virtual Reality Teleoperationcited by 289
  7. 2017Dex-Net 2.0: Deep Learning to Plan Robust Grasps with Synthetic Point Clouds and Analytic Grasp Metricscited by 264
  8. 20196-DOF GraspNet: Variational Grasp Generation for Object Manipulationcited by 242
  9. 2015Supersizing Self-supervision: Learning to Grasp from 50K Tries and 700 Robot Hourscited by 209
  10. 2017Emergence of Locomotion Behaviours in Rich Environmentscited by 165
  11. 2013Deep Learning for Detecting Robotic Graspscited by 116
  12. 2018PointNetGPD: Detecting Grasp Configurations from Point Setscited by 80
3 more
  1. 2019Antipodal Robotic Grasping using Generative Residual Convolutional Neural Networkcited by 59
  2. 2017Baxter's Homunculus: Virtual Reality Spaces for Teleoperation in Manufacturingcited by 19
  3. 2018Planning Multi-Fingered Grasps as Probabilistic Inference in a Learned Deep Networkcited by 19

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  1. 2020Goal-Auxiliary Actor-Critic for 6D Robotic Grasping with Point Clouds
  2. 2025Universal Dexterous Functional Grasping via Demonstration-Editing Reinforcement Learning
  3. 2018Imitation learning-based framework for learning 6-D linear compliant motions
  4. 2025Learning Adaptive Dexterous Grasping from Single Demonstrations
  5. 2022Eliciting Compatible Demonstrations for Multi-Human Imitation Learning
  6. 2025RoboManipBaselines: A Unified Framework for Imitation Learning in Robotic Manipulation across Real and Simulation Environments
  7. 202423 DoF Grasping Policies from a Raw Point Cloud ↗
  8. 2025Learning to Push, Group, and Grasp: A Diffusion Policy Approach for Multi-Object Delivery