Acting in Meters: Learning Metric Interactions for Precise Robotic Manipulation
On the map: World models → Embodied and robot world models
Abstract (arXiv)
Vision-Language-Action models and World-Action Models have advanced language-conditioned robotic manipulation, yet often leave metric relations among actions, objects, and scene geometry implicit. Human manipulation combines semantic understanding of task-relevant objects with spatial feedback that guides hand motion relative to objects and their surroundings. Inspired by this, we introduce a metric interaction framework that models object-level and scene-level interactions in physical Cartesian space at a shared metric scale. At the object level, Interaction-Centric Tokens (ICTs) explicitly represent end-effector pose trajectories relative to manipulated objects and are jointly denoised with actions, providing physically grounded interaction supervision. At the scene level, the Metric Action Interaction Field (MAIF) uses action and ICT queries to attend to metric scene point-cloud features and learns geometry-conditioned action corrections. Through two-stage adaptation, our framework improves diverse VLA and WAM baselines with a small number of additional parameters and training steps. Experiments demonstrate average success-rate gains of 0.80 and 3.59 percentage points on LIBERO and RoboTwin 2.0, respectively, alongside gains of 6.80 percentage points on real-world tasks and 7.45 percentage points on their out-of-distribution variants.
Key facts. No citing papers in the map yet (data through 7 Oct 2026). Placed in Embodied and robot world models, one of 11 directions in World models. Builds on 32 of its 48 references that are in the map. First posted on arXiv 16 Sep 2026.
Builds on
32 of 48 references.
Closest ancestors · 16
Same direction, newest first
- 2026EgoGenesis: Egocentric World-Action Modeling with Online Anchored Projective Memory and Action-3D RoPE30 Jul
- 2026GigaWorld-Policy-0.5: A Faster and Stronger WAM Empowered by AutoResearch15 Jul
- 2026Learning 4D Geometric Priors for Inference-Efficient World Action Models6 Jul
- 2026Geometric Action Model for Robot Policy Learning15 Jun
- 2026WAM4D: Fast 4D World Action Model via Spatial Register Tokens12 Jun
- 2026μ0: A Scalable 3D Interaction-Trace World Model11 Jun
- 2026GeoSem-WAM: Geometry- and Semantic-Aware World Action Models2 Jun
- 2026GEM-4D: Geometry-Enhanced Video World Models for Robot Manipulation20 May
- 2026Unified 4D World Action Modeling from Video Priors with Asynchronous Denoising29 Apr
- 2026StarVLA: A Lego-like Codebase for Vision-Language-Action Model Developing6 Apr
- 2026GigaWorld-Policy: An Efficient Action-Centered World--Action Model18 Mar
- 2026Fast-WAM: Do World Action Models Need Test-time Future Imagination?17 Mar
4 more
Other references · 16
- 2025π0.5: a Vision-Language-Action Model with Open-World Generalizationcited by 1,653
- 2025GR00T N1: An Open Foundation Model for Generalist Humanoid Robotscited by 1,167
- 2025SmolVLA: A Vision-Language-Action Model for Affordable and Efficient Roboticscited by 507
- 2025SpatialVLA: Exploring Spatial Representations for Visual-Language-Action Modelcited by 502
- 2025RoboTwin 2.0: A Scalable Data Generator and Benchmark with Strong Domain Randomization for Robust Bimanual Robotic Manipulationcited by 477
- 2024GR-2: A Generative Video-Language-Action Model with Web-Scale Knowledge for Robot Manipulationcited by 290
- 2026Cosmos Policy: Fine-Tuning Video Models for Visuomotor Control and Planningcited by 274
- 2026π0.7: a Steerable Generalist Robotic Foundation Model with Emergent Capabilitiescited by 127
- 2025MiMo-Embodied: X-Embodied Foundation Model Technical Reportcited by 36
- 2026Native Video-Action Pretraining for Generalizable Robot Controlcited by 30
- 2026From Foundation to Application: Improving VLA Models in Practicecited by 25
- 2026HumanEgo: Zero-Shot Robot Learning from Minutes of Human Egocentric Videoscited by 14
4 more
- 2026LaMP: Learning Vision-Language-Action Policy with 3D Scene Flow as Latent Motion Priorcited by 11
- 2026Planning Takes More Than Token Prediction: Causal Plan for Benchmarking and Building Physically Grounded Embodied Reasonerscited by 3
- 2026PointAction: 3D Points as Universal Action Representations for Robot Controlcited by 2
- 2026LayerRoute: Action-Conditioned Mixture-of-Layers Routing for Vision-Language-Action Policiescited by 1
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- 2025Unfettered Forceful Skill Acquisition with Physical Reasoning and Coordinate Frame Labeling
- 2026FlowHOI: Flow-based Semantics-Grounded Generation of Hand-Object Interactions for Dexterous Robot Manipulation
- 2026EmbodimentSemantic: A Spatial Scene-Graph Dataset and Benchmark for Vision-Language Models on Embodied Manipulation Trajectories
- 2026From Human Videos to Robot Manipulation: A Survey on Scalable Vision-Language-Action Learning with Human-Centric Data
- 2026YUBI-STAG: Contact and Semantic-Rich Alignment for VLAs via Automated Video-Language Grounding
- 2025ArtiBench and ArtiBrain: Benchmarking Generalizable Vision-Language Articulated Object Manipulation
- 2026Learning Human-Intention Priors from Large-Scale Human Demonstrations for Robotic Manipulation
- 2026GloVLA: Let Geometry Move and Local VLA Interact for Robust Object-Centric Manipulation in Unstructured Environments