An Evolutionary Computation Framework for Multi-Agent Q-Learning with Mean-Field Environmental Feedback
Not on the map. Why?
Abstract (arXiv)
Multi-agent reinforcement learning in networked populations is governed by the interaction between individual adaptation, local encounters, and changing environmental conditions. To study this interaction, we formulate a coupled learning--environment model in which agents update stateless Q-values on a fixed graph, while their population-average behavior drives an environmental variable that dynamically modifies the payoff matrix. Under a first-order mean-field closure, we derive a deterministic transport equation for the population distribution of Q-values and couple it with a projected discrete update for the environmental state. The resulting model is evaluated against finite-network Monte Carlo simulations on random regular, ErdHos--R'enyi, Barab'asi--Albert, and random geometric graphs. Across the tested parameter ranges, the mean-field system reproduces the main macroscopic cooperation and environmental trajectories, and the trajectory-level root-mean-square error generally decreases with population size and average degree. The analysis further shows that environmental feedback reshapes the learned action-value ordering, while reinforcing feedback can produce pronounced dependence on the initial learning bias and resource level. The environmental timescale also plays an important role: a rapid response can drive the resource state to a boundary before learning adapts, whereas a slower response preserves the interaction between behavioral learning and environmental recovery. These results provide a population-level description of coupled reinforcement learning and environmental dynamics and characterize the performance of the mean-field approximation within the tested network and parameter ranges.
Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 10 of its 55 references that are in the map. First posted on arXiv 5 Sep 2026.
Builds on
10 of 55 references.
References · 10
- 2019Multi-Agent Reinforcement Learning: A Selective Overview of Theories and Algorithmscited by 567
- 2018A Survey and Critique of Multiagent Deep Reinforcement Learningcited by 177
- 2020Networks beyond pairwise interactions: structure and dynamicscited by 130
- 2017Statistical physics of human cooperationcited by 30
- 2022The Dynamics of Q-learning in Population Games: a Physics-Inspired Continuity Equation Modelcited by 3
- 2018Punishment and inspection for governing the commons in a feedback-evolving gamecited by 2
- 2022Limit Cycles Analysis and Control of Evolutionary Game Dynamics with Environmental Feedbackcited by 2
- 2013Interdependent network reciprocity in evolutionary gamescited by 1
- 2025Dynamic Evolution of Complex Networks: A Reinforcement Learning Approach Applying Evolutionary Games to Community Structurecited by 1
- 2025Evolutionary Dynamics with Self-Interaction Learning in Networked Systemscited by 1
Built on by
Not cited yet.
Similar, not cited
Close in wording, no citation either way
- 2024Mutation-Bias Learning in Games
- 2026Evolutionary Stability Does Not Guarantee Learning Accessibility: A Multi-Agent Reinforcement Learning Perspective on Cooperation Emergence
- 2025Convergence and Connectivity: Dynamics of Multi-Agent Q-Learning in Random Networks
- 2025Q-Learning-Driven Adaptive Rewiring for Cooperative Control in Heterogeneous Networks
- 2026Mean Field Reinforcement Learning
- 2024Evolution of Societies via Reinforcement Learning
- 2024Game Theory and Multi-Agent Reinforcement Learning : From Nash Equilibria to Evolutionary Dynamics
- 2026MATES: Learning Multi-Agent Interactions by Transforming Observations for Frozen Single-Agent Policies ↗