Geometry Without Coordinates: LiDAR Diffusion as a 3D Feature Bridge
On the map: Diffusion models → 3D, point cloud and scene generation
Abstract (arXiv)
Transferring the rich priors of large 2D foundation models to sparse 3D LiDAR remains challenging, as training native 3D foundation models at comparable scale is limited by data and annotation scarcity. We introduce a LiDAR-conditioned diffusion model trained on pseudo-labels from off-the-shelf 2D foundation models. The model supports multiple output modalities, including depth, semantic segmentation and instance prediction, selectable via a textual task prompt. Because the model is conditioned on LiDAR, both its outputs and its intermediate UNet features can be projected back onto the input point cloud, enabling analysis of a 3D representation learned entirely under 2D supervision. We study this representation directly in point-cloud space, explicitly excluding raw spatial coordinates to isolate feature content from projection geometry. Linear probes recover up to ~23% Mean Intersection over Union (MIoU) on 3D semantic classes, compared to ~3.5% for a matched Gaussian-noise control, indicating substantial non-trivial structure. Pairwise cosine similarity across modality-specific feature streams reveals a layered organization. Early encoder layers remain weakly aligned across modalities while individually decodable, intermediate layers converge toward a shared representation, and decoder layers re-specialize toward task-specific outputs. These findings indicate that LiDAR-conditioned diffusion models can induce structured 3D representations from 2D supervision alone, with a modality-dependent manifold that locally unifies near a shared bottleneck. This positions diffusion as a viable mechanism for transferring large-scale 2D priors into sparse 3D domains.
Key facts. No citing papers in the map yet (data through 7 Oct 2026). Placed in 3D, point cloud and scene generation, one of 14 directions in Diffusion models. Builds on 61 of its 66 references that are in the map. First posted on arXiv 9 Sep 2026.
Builds on
61 of 66 references.
Closest ancestors · 9
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Other references · 52
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