mlsanityData to 14 Oct 2026

Learning Adaptive SED for heterogeneous load balancing

arXiv 2609.06881 ↗First posted 7 Sep 2026cs.LG math.PRcited by 0

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Abstract (arXiv)

We study a two-server load balancing system with heterogeneous service rates that are a priori unknown to the dispatcher. The goal is to route customers according to the Shortest--Expected--Delay (SED) policy, but this requires knowledge of the service rates. Empirical policies that route based on estimates perform poorly: due to estimation error, the empirical policy disagrees with the oracle on an infinite region of the state space. We propose an online learning algorithm that converges to SED while learning the service rates. The algorithm carefully balances empirical SED routing with forced exploration phases that guarantee sufficient sampling of both servers. We prove that our algorithm achieves finite regret; this differs from classical Multi-Armed Bandit settings where regret typically grows logarithmically in time. Finally, numerical experiments demonstrate the performance of our algorithm and highlight the regimes in which forced exploration is especially beneficial.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 8 of its 56 references that are in the map. First posted on arXiv 7 Sep 2026.

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References · 8

  1. 2020Queueing Network Controls via Deep Reinforcement Learningcited by 41
  2. 2016Learning Unknown Service Rates in Queues: A Multi-Armed Bandit Approachcited by 19
  3. 2021Job Dispatching Policies for Queueing Systems with Unknown Service Ratescited by 12
  4. 2022Learning While Scheduling in Multi-Server Systems with Unknown Statistics: MaxWeight with Discounted UCBcited by 8
  5. 2024Efficient Reinforcement Learning for Routing Jobs in Heterogeneous Queueing Systemscited by 7
  6. 2022Learning-based Optimal Admission Control in a Single Server Queuing Systemcited by 3
  7. 2024Distributed Load Balancing with Workload-Dependent Service Ratescited by 3
  8. 2024Learning payoffs while routing in skill-based queuescited by 2

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