mlsanityData to 7 Oct 2026

Efficient Reinforcement Learning for Routing Jobs in Heterogeneous Queueing Systems

arXiv 2402.01147 ↗First posted 2 Feb 2024cs.LG cs.PFcited by 7

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Abstract (arXiv)

We consider the problem of efficiently routing jobs that arrive into a central queue to a system of heterogeneous servers. Unlike homogeneous systems, a threshold policy, that routes jobs to the slow server(s) when the queue length exceeds a certain threshold, is known to be optimal for the one-fast-one-slow two-server system. But an optimal policy for the multi-server system is unknown and non-trivial to find. While Reinforcement Learning (RL) has been recognized to have great potential for learning policies in such cases, our problem has an exponentially large state space size, rendering standard RL inefficient. In this work, we propose ACHQ, an efficient policy gradient based algorithm with a low dimensional soft threshold policy parameterization that leverages the underlying queueing structure. We provide stationary-point convergence guarantees for the general case and despite the low-dimensional parameterization prove that ACHQ converges to an approximate global optimum for the special case of two servers. Simulations demonstrate an improvement in expected response time of up to ~30% over the greedy policy that routes to the fastest available server.

Key facts. Cited by 7 papers in the map (data through 7 Oct 2026). Builds on 10 of its 50 references that are in the map. First posted on arXiv 2 Feb 2024.

Builds on

10 of 50 references.

References · 10

  1. 2017Outrageously Large Neural Networks: The Sparsely-Gated Mixture-of-Experts Layercited by 3,413
  2. 2018A Finite Time Analysis of Temporal Difference Learning With Linear Function Approximationcited by 225
  3. 2019Global Optimality Guarantees For Policy Gradient Methodscited by 146
  4. 2018Learning Scheduling Algorithms for Data Processing Clusterscited by 133
  5. 2020A Finite Time Analysis of Two Time-Scale Actor Critic Methodscited by 120
  6. 2019On the Sample Complexity of Actor-Critic Method for Reinforcement Learning with Function Approximationcited by 54
  7. 2020Queueing Network Controls via Deep Reinforcement Learningcited by 40
  8. 2020RL-QN: A Reinforcement Learning Framework for Optimal Control of Queueing Systemscited by 11
  9. 2021Learning and Information in Stochastic Networks and Queuescited by 8
  10. 2015Flexible Queueing Architecturescited by 1

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2024: 1; 2025: 1; 2026: 5.

7 papers.