Efficient Reinforcement Learning for Routing Jobs in Heterogeneous Queueing Systems
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Abstract (arXiv)
We consider the problem of efficiently routing jobs that arrive into a central queue to a system of heterogeneous servers. Unlike homogeneous systems, a threshold policy, that routes jobs to the slow server(s) when the queue length exceeds a certain threshold, is known to be optimal for the one-fast-one-slow two-server system. But an optimal policy for the multi-server system is unknown and non-trivial to find. While Reinforcement Learning (RL) has been recognized to have great potential for learning policies in such cases, our problem has an exponentially large state space size, rendering standard RL inefficient. In this work, we propose ACHQ, an efficient policy gradient based algorithm with a low dimensional soft threshold policy parameterization that leverages the underlying queueing structure. We provide stationary-point convergence guarantees for the general case and despite the low-dimensional parameterization prove that ACHQ converges to an approximate global optimum for the special case of two servers. Simulations demonstrate an improvement in expected response time of up to ~30% over the greedy policy that routes to the fastest available server.
Key facts. Cited by 7 papers in the map (data through 7 Oct 2026). Builds on 10 of its 50 references that are in the map. First posted on arXiv 2 Feb 2024.
Builds on
10 of 50 references.
References · 10
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- 2018A Finite Time Analysis of Temporal Difference Learning With Linear Function Approximationcited by 225
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- 2019On the Sample Complexity of Actor-Critic Method for Reinforcement Learning with Function Approximationcited by 54
- 2020Queueing Network Controls via Deep Reinforcement Learningcited by 40
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- 2021Learning and Information in Stochastic Networks and Queuescited by 8
- 2015Flexible Queueing Architecturescited by 1
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Citing papers per year: 2024: 1; 2025: 1; 2026: 5.
7 papers.
- 2024Predictive Control and Regret Analysis of Non-Stationary MDP with Look-ahead Informationcited by 2
- 2026Queue Length Regret Bounds for Contextual Queueing Banditscited by 2
- 2025Natural Policy Gradient for Average Reward Non-Stationary RLcited by 0
- 2026Heterogeneous Vertiport Selection Optimization for On-Demand Air Taxi Services: A Deep Reinforcement Learning Approachcited by 0
- 2026Multi-Robot Multi-Queue Control via Exhaustive Assignment Actor-Critic Learningcited by 0
- 2026Algorithm for Contextual Queueing Bandits with Rate-Optimal Queue Length Regretcited by 0
- 2026Learning Adaptive SED for heterogeneous load balancingcited by 0
- 2026Learning Adaptive SED for heterogeneous load balancing7 Sep 2026
- 2026Algorithm for Contextual Queueing Bandits with Rate-Optimal Queue Length Regret8 Jun 2026
- 2026Multi-Robot Multi-Queue Control via Exhaustive Assignment Actor-Critic Learning4 Apr 2026
- 2026Heterogeneous Vertiport Selection Optimization for On-Demand Air Taxi Services: A Deep Reinforcement Learning Approach29 Jan 2026
- 2026Queue Length Regret Bounds for Contextual Queueing Bandits27 Jan 2026
- 2025Natural Policy Gradient for Average Reward Non-Stationary RL23 Apr 2025
- 2024Predictive Control and Regret Analysis of Non-Stationary MDP with Look-ahead Information13 Sep 2024