mlsanityData to 14 Oct 2026

GaussVLA: Geometry-Aware Spatial Reasoning for Vision-Language-Action Model

arXiv 2608.24959 ↗First posted 25 Aug 2026cs.RO cs.CVcited by 1

On the map: LLM reasoning → Spatial and embodied reasoning

also in 1 more
Abstract (arXiv)

Vision-Language-Action (VLA) models encode visual observations as flat 2D patch tokens that carry no intrinsic geometric structure, and augmenting them with dense monocular depth injects per-pixel scalar values that encode neither surface orientation nor geometric confidence. This leaves the policy with limited structured spatial reasoning for action prediction. We propose GaussVLA, a Mamba-based VLA that incorporates two custom modules: Gaussian Spatial Tokenizer (GST) to lift frozen semantic and depth features into compact 3D Gaussian tokens, pools geometrically salient regions with learned queries, and Depth-Aware Chain-of-Thought (DA-CoT) that performs structured, non-autoregressive geometric reasoning under language and flow-time conditioning. Across both simulation and real-world evaluations, GaussVLA demonstrates strong spatial-manipulation performance while remaining parameter-efficient. On LIBERO, it achieves 93.5% average success and 100.0% success on the Spatial suite with only 200M parameters, improving over SpatialVLA by 19.7% relative average success while remaining significantly more parameter-efficient.

Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). Placed in Spatial and embodied reasoning, one of 17 directions in LLM reasoning. Builds on 38 of its 41 references that are in the map. First posted on arXiv 25 Aug 2026.

Builds on

38 of 41 references.

Closest ancestors · 5

Same direction, newest first

  1. 2026Recurrent-Depth VLA: Implicit Test-Time Compute Scaling of Vision-Language-Action Models via Latent Iterative Reasoning8 Feb
  2. 2025MolmoAct: Action Reasoning Models that can Reason in Space11 Aug
  3. 2025ThinkAct: Vision-Language-Action Reasoning via Reinforced Visual Latent Planning22 Jul
  4. 2025CoT-VLA: Visual Chain-of-Thought Reasoning for Vision-Language-Action Models27 Mar
  5. 2024Robotic Control via Embodied Chain-of-Thought Reasoning11 Jul

Other references · 33

  1. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
  2. 2023Mamba: Linear-Time Sequence Modeling with Selective State Spacescited by 4,718
  3. 2023Sigmoid Loss for Language Image Pre-Trainingcited by 3,109
  4. 2023RT-2: Vision-Language-Action Models Transfer Web Knowledge to Robotic Controlcited by 3,080
  5. 2024OpenVLA: An Open-Source Vision-Language-Action Modelcited by 2,887
  6. 2023Diffusion Policy: Visuomotor Policy Learning via Action Diffusioncited by 2,838
  7. 2024π0: A Vision-Language-Action Flow Model for General Robot Controlcited by 2,407
  8. 2017What Uncertainties Do We Need in Bayesian Deep Learning for Computer Vision?cited by 2,352
  9. 2022RT-1: Robotics Transformer for Real-World Control at Scalecited by 2,061
  10. 2025π0.5: a Vision-Language-Action Model with Open-World Generalizationcited by 1,761
  11. 2023Learning Fine-Grained Bimanual Manipulation with Low-Cost Hardwarecited by 1,568
  12. 2024Octo: An Open-Source Generalist Robot Policycited by 1,484
21 more
  1. 2024Depth Anything V2cited by 1,422
  2. 2023LIBERO: Benchmarking Knowledge Transfer for Lifelong Robot Learningcited by 1,410
  3. 2025GR00T N1: An Open Foundation Model for Generalist Humanoid Robotscited by 1,225
  4. 2021What Matters in Learning from Offline Human Demonstrations for Robot Manipulationcited by 725
  5. 2022R3M: A Universal Visual Representation for Robot Manipulationcited by 694
  6. 2025FAST: Efficient Action Tokenization for Vision-Language-Action Modelscited by 665
  7. 2021CALVIN: A Benchmark for Language-Conditioned Policy Learning for Long-Horizon Robot Manipulation Taskscited by 584
  8. 2025SpatialVLA: Exploring Spatial Representations for Visual-Language-Action Modelcited by 519
  9. 2024CogACT: A Foundational Vision-Language-Action Model for Synergizing Cognition and Action in Robotic Manipulationcited by 422
  10. 2024TinyVLA: Towards Fast, Data-Efficient Vision-Language-Action Models for Robotic Manipulationcited by 339
  11. 20243D-VLA: A 3D Vision-Language-Action Generative World Modelcited by 328
  12. 2024TraceVLA: Visual Trace Prompting Enhances Spatial-Temporal Awareness for Generalist Robotic Policiescited by 304
  13. 2025SmolVLM: Redefining small and efficient multimodal modelscited by 237
  14. 2020Language Conditioned Imitation Learning over Unstructured Datacited by 209
  15. 2025LIBERO-PRO: Towards Robust and Fair Evaluation of Vision-Language-Action Models Beyond Memorizationcited by 179
  16. 2024RoboMamba: Efficient Vision-Language-Action Model for Robotic Reasoning and Manipulationcited by 103
  17. 2025PD-VLA: Accelerating Vision-Language-Action Model Integrated with Action Chunking via Parallel Decodingcited by 88
  18. 2024QueST: Self-Supervised Skill Abstractions for Learning Continuous Controlcited by 53
  19. 2025Meta-World+: An Improved, Standardized, RL Benchmarkcited by 43
  20. 2024Mamba Policy: Towards Efficient 3D Diffusion Policy with Hybrid Selective State Modelscited by 23
  21. 2026SUREFlow: State-space Uncertainty-aware REsidual Flow Matching for Robust Robot Manipulationcited by 2

Built on by

Cited by year (2026 to 14 Oct)

Citing papers per year: 2026: 1.

1 paper.

Similar, not cited

Close in wording, no citation either way

  1. 2026GST-VLA: Structured Gaussian Spatial Tokens for 3D Depth-Aware Vision-Language-Action Models
  2. 2025GLaD: Geometric Latent Distillation for Vision-Language-Action Models
  3. 2025DepthVLA: Enhancing Vision-Language-Action Models with Depth-Aware Spatial Reasoning
  4. 2025GeoAware-VLA: Implicit Geometry Aware Vision-Language-Action Model
  5. 2026StrataVLA: Hierarchical and Efficient 3D Geometric Grounding for Vision-Language-Action Models
  6. 2025StereoVLA: Enhancing Vision-Language-Action Models with Stereo Vision
  7. 2026VistaVLA: Geometry- and Semantic-Aware 3D Gaussian-Grounded VLA for Robotic Manipulation
  8. 2026GeomVLA: Unifying Scene, Motion, and Action in 3D