mlsanityData to 14 Oct 2026

PL-NBA: A Possession-level Universal Basketball Video Dataset Supporting Multiple Visual Understanding Tasks

arXiv 2608.19646 ↗First posted 20 Aug 2026cs.CVcited by 0

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Abstract (arXiv)

Visual understanding in sports has emerged as a hot topic in computer vision in recent years. Most existing basketball video datasets adopt single action or activity as sample, which can neither preserve the temporal continuity of game events nor support complex tasks such as action anticipation. To address this issue, this paper constructs the first possession-level basketball video dataset (PL-NBA), in which each sample is composed of a complete NBA offensive possession. Collected from 60 NBA games, PL-NBA contains 11,000 valid offensive possession clips and 31,567 annotated events with player names, captions, event types and timestamps. Each video clip includes multiple events and preserves the continuity of events, which is helpful for analysis of tactic. Experiment is conducted on multiple visual understanding tasks, including event recognition, video captioning, temporal action localization and action anticipation. Experimental results show that existing methods achieve limited performance on above four tasks, demonstrating that PL-NBA is a challenging benchmark for sports video understanding.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 10 of its 25 references that are in the map. First posted on arXiv 20 Aug 2026.

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References · 10

  1. 2021Learning Transferable Visual Models From Natural Language Supervisioncited by 33,744
  2. 2017Quo Vadis, Action Recognition? A New Model and the Kinetics Datasetcited by 3,270
  3. 2021Is Space-Time Attention All You Need for Video Understanding?cited by 1,620
  4. 2023TriDet: Temporal Action Detection with Relative Boundary Modelingcited by 142
  5. 2021CLIP4Caption: CLIP for Video Captioncited by 88
  6. 2023SoccerNet-Caption: Dense Video Captioning for Soccer Broadcasts Commentariescited by 57
  7. 2023GOAL: A Challenging Knowledge-grounded Video Captioning Benchmark for Real-time Soccer Commentary Generationcited by 28
  8. 2025Action Anticipation from SoccerNet Football Video Broadcastscited by 9
  9. 2025Player-Centric Multimodal Prompt Generation for Large Language Model Based Identity-Aware Basketball Video Captioningcited by 7
  10. 2024Flow-Assisted Motion Learning Network for Weakly-Supervised Group Activity Recognitioncited by 4

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