Towards Socially Compliant Navigation in Deep Reinforcement Learning via Proxemics-Based Reward Modeling
On the map: LLM alignment / RLHF / preference optimisation → Reward modeling and RLHF
Abstract (arXiv)
Developing effective robot navigation methods in crowded environments is essential for real-world applications. Although recent deep reinforcement learning (DRL) methods have improved navigation performance in crowded environments, they often focus primarily on task-centric objectives and underrepresent social compliance objectives. In this paper, we introduce a novel proxemics-based reward formulation for DRL social navigation that provides a dense, interpretable social learning signal while maintaining navigation efficiency. Our approach models each human's personal space as a radial Gaussian-mixture field derived from Hall's proxemics theory and computes a robot-centric local cost over the robot's field of view. We integrate the proposed reward into established DRL navigation methods and evaluate it in simulation across multiple crowd scenarios, reward baselines, and crowd densities using both navigation metrics and social metrics. Results show that the proposed reward consistently improves social metrics in simulation while maintaining competitive navigation performance relative to the compared reward models.
Key facts. No citing papers in the map yet (data through 7 Oct 2026). Placed in Reward modeling and RLHF, one of 10 directions in LLM alignment / RLHF / preference optimisation. Builds on 15 of its 23 references that are in the map. First posted on arXiv 13 Aug 2026.
Builds on
15 of 23 references.
References · 15
- 2017Proximal Policy Optimization Algorithmscited by 14,441
- 2017Socially Aware Motion Planning with Deep Reinforcement Learningcited by 128
- 2016Decentralized Non-communicating Multiagent Collision Avoidance with Deep Reinforcement Learningcited by 104
- 2021Core Challenges of Social Robot Navigation: A Surveycited by 97
- 2023Principles and Guidelines for Evaluating Social Robot Navigation Algorithmscited by 52
- 2022Intention Aware Robot Crowd Navigation with Attention-Based Interaction Graphcited by 46
- 2019Collision Avoidance in Pedestrian-Rich Environments with Deep Reinforcement Learningcited by 44
- 2024Comprehensive Overview of Reward Engineering and Shaping in Advancing Reinforcement Learning Applicationscited by 34
- 2023DRL-VO: Learning to Navigate Through Crowded Dynamic Scenes Using Velocity Obstaclescited by 25
- 2023NaviSTAR: Socially Aware Robot Navigation with Hybrid Spatio-Temporal Graph Transformer and Preference Learningcited by 12
- 2020L2B: Learning to Balance the Safety-Efficiency Trade-off in Interactive Crowd-aware Robot Navigationcited by 7
- 2022Learning to Socially Navigate in Pedestrian-rich Environments with Interaction Capacitycited by 6
3 more
- 2024Socially Integrated Navigation: A Social Acting Robot with Deep Reinforcement Learningcited by 5
- 2024Attention Graph for Multi-Robot Social Navigation with Deep Reinforcement Learningcited by 4
- 2023Social Navigation in Crowded Environments with Model Predictive Control and Deep Learning-Based Human Trajectory Predictioncited by 2
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- 2025Learning Implicit Social Navigation Behavior using Deep Inverse Reinforcement Learning
- 2026SPLC: Social Preference Learning for Crowd Robot Navigation
- 2026Performance-Preserving Online Adaptation in Social Navigation via Diffusion Steering ↗
- 2021SOCIALGYM: A Framework for Benchmarking Social Robot Navigation
- 2022SoLo T-DIRL: Socially-Aware Dynamic Local Planner based on Trajectory-Ranked Deep Inverse Reinforcement Learning
- 2020NaviGAN: A Generative Approach for Socially Compliant Navigation
- 2026Trajectory Learning with Graph Representations for Social Robot Navigation
- 2022Feedback-efficient Active Preference Learning for Socially Aware Robot Navigation