mlsanityData to 7 Oct 2026

SPLC: Social Preference Learning for Crowd Robot Navigation

arXiv 2607.01925 ↗First posted 2 Jul 2026cs.ROcited by 0

On the map: Offline RL and imitation learning from data → Social robot navigation

Abstract (arXiv)

Offline reinforcement learning (RL) holds significant potential for crowd robot navigation in human-robot coexistence applications. However, the inherent complexity of pedestrian motion renders the design of effective reward functions for promoting socially compliant robot behaviors a persistent challenge. This paper proposes a Social Preference Learning for Crowd Robot Navigation (SPLC) algorithm to eliminate the need for detailed reward design. Its core innovation lies in the introduction of a social preference feedback mechanism to automatically generate preference data through principled preference evaluation criteria. By explicitly accounting for the intricacies of pedestrian dynamics, the pipeline mitigates the reward bias and facilitates the systematic quantification of broad social norms, thereby fostering socially compliant behaviors. Extensive experiments integrating SPLC with offline RL methods demonstrate consistent improvements over state-of-the-art baselines across standard performance metrics. Furthermore, real-world experiments on the TurtleBot4 further validate the effectiveness of SPLC in practical human-robot coexistence settings. Our code and video demos are available at https://github.com/sklus949/SPLC.

Key facts. No citing papers in the map yet (data through 7 Oct 2026). Placed in Social robot navigation, one of 13 directions in Offline RL and imitation learning from data. First posted on arXiv 2 Jul 2026.

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