mlsanityData to 14 Oct 2026

Observation-Grounded Self-Predictive Reinforcement Learning for Visual Continuous Control

arXiv 2608.05989 ↗First posted 6 Aug 2026cs.LG cs.ROcited by 0

On the map: Deep reinforcement learning methods → Deep RL algorithms and representations

Abstract (arXiv)

Sample-efficient policy learning from pixels is a long-standing challenge in reinforcement learning (RL). Recent dynamics-based representation learning methods have significantly improved the sample efficiency of model-free visual RL by learning dynamics-aware representations through auxiliary prediction performed either in latent space (self-prediction) or observation space (observation prediction). However, state-of-the-art methods from both categories still struggle on challenging visual control tasks when training data is limited. We posit that relying on either predictive objective alone may be insufficient. In contrast, observation prediction grounds learned representations in observation-level dynamics, but does not directly regularize the temporal predictability of latent representations over extended horizons. In this paper, we propose Observation-Grounded Self-Predictive Representations (OG-SPR), a model-free visual RL algorithm for continuous control that learns representations that are both temporally predictive in latent space and grounded in observation-level dynamics. OG-SPR incorporates two core auxiliary objectives: multi-step latent self-prediction and next-observation prediction. We empirically show that directly imposing latent self-prediction on the shared representation may over-constrain it and does not necessarily improve performance. To address this issue, OG-SPR introduces two lightweight adapters for latent self-prediction, allowing the shared representation to benefit from temporally predictive signals without being forced to directly satisfy the self-prediction objective. Experiments on 28 visual control tasks from the DeepMind Control Suite show that OG-SPR improves aggregate performance over state-of-the-art self-predictive and observation-predictive RL methods, with particularly pronounced gains in challenging domains such as dog and humanoid.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Placed in Deep RL algorithms and representations, one of 15 directions in Deep reinforcement learning methods. Builds on 21 of its 30 references that are in the map. First posted on arXiv 6 Aug 2026.

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21 of 30 references.

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Same direction, newest first

  1. 2025Revisiting Bisimulation Metric for Robust Representations in Reinforcement Learning24 Jul

Other references · 20

  1. 2019PyTorch: An Imperative Style, High-Performance Deep Learning Librarycited by 20,305
  2. 2013Playing Atari with Deep Reinforcement Learningcited by 3,274
  3. 2018Addressing Function Approximation Error in Actor-Critic Methodscited by 2,417
  4. 2019Dream to Control: Learning Behaviors by Latent Imaginationcited by 1,653
  5. 2019Mastering Atari, Go, Chess and Shogi by Planning with a Learned Modelcited by 1,353
  6. 2018DeepMind Control Suitecited by 956
  7. 2015Dueling Network Architectures for Deep Reinforcement Learningcited by 785
  8. 2020Image Augmentation Is All You Need: Regularizing Deep Reinforcement Learning from Pixelscited by 585
  9. 2023TD-MPC2: Scalable, Robust World Models for Continuous Controlcited by 512
  10. 2019Model-Based Reinforcement Learning for Ataricited by 502
  11. 2021Mastering Visual Continuous Control: Improved Data-Augmented Reinforcement Learningcited by 372
  12. 2020Data-Efficient Reinforcement Learning with Self-Predictive Representationscited by 318
8 more
  1. 2022Contrastive Learning as Goal-Conditioned Reinforcement Learningcited by 253
  2. 2019DeepMDP: Learning Continuous Latent Space Models for Representation Learningcited by 207
  3. 2023Bigger, Better, Faster: Human-level Atari with human-level efficiencycited by 147
  4. 2023TACO: Temporal Latent Action-Driven Contrastive Loss for Visual Reinforcement Learningcited by 57
  5. 2020An Equivalence between Loss Functions and Non-Uniform Sampling in Experience Replaycited by 41
  6. 2020Can Increasing Input Dimensionality Improve Deep Reinforcement Learning?cited by 37
  7. 2023Revisiting Plasticity in Visual Reinforcement Learning: Data, Modules and Training Stagescited by 28
  8. 2024A Single Goal is All You Need: Skills and Exploration Emerge from Contrastive RL without Rewards, Demonstrations, or Subgoalscited by 23

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  1. 2025Self-Predictive Dynamics for Generalization of Vision-based Reinforcement Learning
  2. 2024The Surprising Ineffectiveness of Pre-Trained Visual Representations for Model-Based Reinforcement Learning
  3. 2023Continual Visual Reinforcement Learning with A Life-Long World Model
  4. 2024Bridging State and History Representations: Understanding Self-Predictive RL
  5. 2024When does Self-Prediction help? Understanding Auxiliary Tasks in Reinforcement Learning
  6. 2024Pre-trained Visual Dynamics Representations for Efficient Policy Learning
  7. 2024Intrinsic Dynamics-Driven Generalizable Scene Representations for Vision-Oriented Decision-Making Applications
  8. 2024Rich-Observation Reinforcement Learning with Continuous Latent Dynamics