Shared Voxel-Map-Based Cooperative Indoor UAV Guidance with a Multi-Agent Soft Actor-Critic Controller
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Abstract (arXiv)
This paper presents a cooperative indoor UAV guidance framework that combines a shared voxel-map world model with a multi-agent Soft Actor-Critic (MASAC) controller. Multiple drones fuse 360 LiDAR observations into a common world-frame occupancy map, which is converted into a compact bird's-eye-view (BEV) representation and provided to each agent as an ego-aligned local crop. This integrate-in-world, act-in- ego design enables consistent multi-UAV spatial fusion whilst retaining decentralised continuous control. The policy combines BEV map features, near-field obstacle observations, and compact goal and peer-state information within a centralised-training, decentralised-execution framework. In simulation, the learned controller achieves a 90.3% success rate in corridor navigation, outperforming Astar planning, an artificial potential field controller, and a prior guidance method. To address residual sim-to-real mismatch, the simulation-trained policy is further adapted using offline imitation fine-tuning from real-world data. Real-world experiments in GNSS-denied indoor environments demonstrate stable two-UAV cooperative operation across increasingly chal- lenging obstacle layouts. The results show that shared voxel-map representations provide an effective and scalable spatial substrate for learned cooperative indoor UAV guidance.
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References · 14
- 2018Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actorcited by 4,885
- 2017Multi-Agent Actor-Critic for Mixed Cooperative-Competitive Environmentscited by 1,558
- 2018Soft Actor-Critic Algorithms and Applicationscited by 1,240
- 2024Reconciling Reality through Simulation: A Real-to-Sim-to-Real Approach for Robust Manipulationcited by 144
- 2024TRANSIC: Sim-to-Real Policy Transfer by Learning from Online Correctioncited by 59
- 2025Residual Off-Policy RL for Finetuning Behavior Cloning Policiescited by 55
- 2020Value-Decomposition Multi-Agent Actor-Criticscited by 48
- 2024Bootstrapping Reinforcement Learning with Imitation for Vision-Based Agile Flightcited by 31
- 2022Direct LiDAR-Inertial Odometry: Lightweight LIO with Continuous-Time Motion Correctioncited by 23
- 2025Rapidly Adapting Policies to the Real World via Simulation-Guided Fine-Tuningcited by 17
- 2022Robust Adversarial Attacks Detection based on Explainable Deep Reinforcement Learning For UAV Guidance and Planningcited by 13
- 2025Generalizable Domain Adaptation for Sim-and-Real Policy Co-Trainingcited by 10
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- 2026Communication-Free Collective Navigation for a Swarm of UAVs via LiDAR-Based Deep Reinforcement Learning
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- 2025MARVEL: Multi-Agent Reinforcement Learning for constrained field-of-View multi-robot Exploration in Large-scale environments
- 2026AION: Aerial Indoor Object-Goal Navigation Using Dual-Policy Reinforcement Learning