mlsanityData to 14 Oct 2026

Discrepancy-Rounded Fair Bandits with Static and Time-Varying Exposure Floors

arXiv 2607.22935 ↗First posted 24 Jul 2026cs.LGcited by 0

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Abstract (arXiv)

Minimum-exposure constraints arise in recommendation, content curation, and regulated allocation when each provider, arm, or group must receive guaranteed exposure inside a period rather than only in aggregate. We study stochastic bandits with exact exposure floors and show that the right object is a rounding problem: a fractional fair schedule is realized as integral pulls, and the exposure error is exactly a discrepancy vector. The main contribution is a blockwise model with time-varying floors. BDQ-UCB satisfies every block floor deterministically and has fair regret governed by the nonmandatory budget R, not the horizon T, with high-probability regret O(√KRlog(KT)). A MOSS residual variant attains O(√KR), and a matching lower bound gives the minimax rate Theta(√KR), even with positive mandatory exposure; a kl-UCB++ residual rule adds instance-dependent optimality. The formulation becomes essential for overlapping group floors: per-arm rounding can violate a group constraint by Omega(s) in the group size, whereas Beck--Fiala null-space rounding meets every group floor within the block budget with violation below the arm degree t, and composes with UCB at the same R-parametrized regret. For learned group plans, we close disjoint systems at widetildeTheta(√KT), give a dual-ledger decomposition explaining why naive index rules fail under overlap, and prove a plan-sampling rule that is pathwise feasible under an initial cover-slack condition and attains a conditional widetilde O(√KT) guarantee, leaving the condition-free overlap rate open. Experiments on synthetic floors, MovieLens-100k genre exposure, and deployment stress tests show exact feasibility without penalty tuning and regret competitive with tuned Lagrangian baselines.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 17 of its 35 references that are in the map. First posted on arXiv 24 Jul 2026.

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17 of 35 references.

References · 17

  1. 2016Fairness in Learning: Classic and Contextual Banditscited by 168
  2. 2019Achieving Fairness in the Stochastic Multi-armed Bandit Problemcited by 78
  3. 2019Combinatorial Sleeping Bandits with Fairness Constraintscited by 68
  4. 2020Dual Mirror Descent for Online Allocation Problemscited by 52
  5. 2021Fairness of Exposure in Stochastic Banditscited by 43
  6. 2017A minimax and asymptotically optimal algorithm for stochastic banditscited by 27
  7. 2024UCB algorithms for multi-armed bandits: Precise regret and adaptive inferencecited by 19
  8. 2019Online Vector Balancing and Geometric Discrepancycited by 9
  9. 2015Approximation-Friendly Discrepancy Roundingcited by 3
  10. 2025Risk-sensitive Bandits: Arm Mixture Optimality and Regret-efficient Algorithmscited by 3
  11. 2020A Regret bound for Non-stationary Multi-Armed Bandits with Fairness Constraintscited by 2
  12. 2025Preference-centric Bandits: Optimality of Mixtures and Regret-efficient Algorithmscited by 2
5 more
  1. 2026Creator Incentives in Recommender Systems: A Cooperative Game-Theoretic Approach for Stable and Fair Collaboration in Multi-Agent Banditscited by 2
  2. 2026Fairness under uncertainty in sequential decisionscited by 2
  3. 2024Simultaneously Achieving Group Exposure Fairness and Within-Group Meritocracy in Stochastic Banditscited by 1
  4. 2025Stochastic Multi-Objective Multi-Armed Bandits: Regret Definition and Algorithmcited by 1
  5. 2026Fairness vs Performance: Characterizing the Pareto Frontier of Algorithmic Decision Systemscited by 1

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