ChartGenEval: Corruption-Tested Multi-Dimensional Feedback for Rhythm-Game Chart Generation
Not on the map. Why?
Abstract (arXiv)
A generated rhythm-game chart need not reproduce one official note sequence: many note choices can fit the same song and difficulty. Reference-note agreement therefore measures reconstruction, not the full design problem. We introduce ChartGenEval, a six-question evaluation framework with an automatic, corruption-tested core. It leaves note choice open while anchoring timing to the song: the matched official chart supplies only its authored timing map, never target notes. We test each core output with dose-controlled failures rather than assume that a familiar statistic measures chart quality. Across 80 held-out song groups, seven output axes satisfy prespecified sensitivity and invariance criteria in nine nonredundant tests. Complementary stress tests on the 40-song development panel expose two broader lessons. A chart-wide phase estimate recovers injected shifts of 15, 30, and 60 ms while chart-only outputs remain essentially unchanged. Common-pattern rewriting lowers mean language-model perplexity by 37%, and loop collapse raises mean self-similarity by 62%. ChartGenEval therefore reports separate, role-specific signals instead of one proxy or total score. This profile provides automatic feedback for comparing and iterating generators; selected outputs are candidate optimization targets or constraints after task-specific stress testing.
Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 11 of its 18 references that are in the map. First posted on arXiv 14 Jul 2026.
Builds on
11 of 18 references.
References · 11
- 2015A Diversity-Promoting Objective Function for Neural Conversation Modelscited by 1,077
- 2018Texygen: A Benchmarking Platform for Text Generation Modelscited by 491
- 2015A note on the evaluation of generative modelscited by 292
- 2020The Jazz Transformer on the Front Line: Exploring the Shortcomings of AI-composed Music through Quantitative Measurescited by 53
- 2020MusPy: A Toolkit for Symbolic Music Generationcited by 37
- 2023Discrete Diffusion Probabilistic Models for Symbolic Music Generationcited by 16
- 2024Frechet Music Distance: A Metric For Generative Symbolic Music Evaluationcited by 15
- 2017Dance Dance Convolutioncited by 12
- 2021TaikoNation: Patterning-focused Chart Generation for Rhythm Action Gamescited by 9
- 2022Gen'eLive! Generating Rhythm Actions in Love Live!cited by 4
- 2026STRUM: A Spectral Transcription and Rhythm Understanding Model for End-to-End Generation of Playable Rhythm-Game Chartscited by 1
Built on by
Not cited yet.