mlsanityData to 14 Oct 2026

Enhanced Neural Video Representation Compression Across Extreme Complexity and Quality Scales

arXiv 2606.28163 ↗First posted 26 Jun 2026eess.IV cs.CVcited by 3

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Abstract (arXiv)

Implicit neural representations (INRs) have recently emerged as a promising approach to video compression, delivering competitive rate-distortion performance alongside rapid decoding. However, existing neural video codecs struggle to balance complexity and scalability. Lightweight models often suffer from degraded compression performance when scaled to different bitrate/quality levels, whereas high-performance models exhibit limited scalability, as their model complexity typically increases with quality. This lack of a unified architecture capable of maintaining consistent complexity across a wide range of bitrates severely limits their diverse real-world deployment. To address these challenges, we introduce NVRC++, a novel INR-based video codec that utilizes a lightweight INR with multiple high-resolution feature grids, providing high scalability at any given complexity level. This is paired with an optimization framework that enables efficient overfitting on high-resolution grids for long video sequences, thereby exploiting spatio-temporal redundancies without prohibitive computational or memory overhead. Additionally, an advanced entropy model is designed for efficiently compressing the high-dimensional grid parameters. As a result, NVRC++ provides four complexity levels (from 7kMACs/pixel to 360kMACs/pixel), each spanning wide bitrate and quality ranges while supporting real-time decoding. The experimental results show that NVRC++ offers a much faster decoding speed (up to 8.5x) compared to the SOTA INR-based video codec, NVRC, while delivering comparable performance.

Key facts. Cited by 3 papers in the map (data through 14 Oct 2026). Builds on 49 of its 63 references that are in the map. First posted on arXiv 26 Jun 2026.

Builds on

49 of 63 references.

References · 49

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37 more
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Citing papers per year: 2026: 3.

3 papers.