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Counterfactual learning of new adaptive instructional policies using logged data

arXiv 2606.23015 ↗First posted 22 Jun 2026cs.LGcited by 0

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Abstract (arXiv)

Optimizing instructional policies in Intelligent Tutoring Systems (ITS) typically requires costly online experimentation or student simulators that may fail to capture real-world dynamics. This paper introduces an offline contextual bandit framework that learns new adaptive policies directly from logged interaction data. By mapping student-item interactions onto a continuous latent proficiency-difficulty scale using a Rasch model, we cast the tutoring process as a continuous stochastic bandit problem. We propose a novel reward function designed to optimize ''flow'' by balancing task challenge with student success. Our approach includes a round-specific behavior policy estimation that serves as both a propensity model for off-policy evaluation and a diagnostic tool for ITS adaptivity. We demonstrate the efficacy of this framework across four large-scale real-world datasets, achieving consistent policy improvements over the logged behavior policy. The results show that effective instructional policies can be learned and visualized within seconds of computation, providing a scalable path for improving adaptive learning systems without further data collection.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 6 of its 29 references that are in the map. First posted on arXiv 22 Jun 2026.

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6 of 29 references.

References · 6

  1. 2020Offline Reinforcement Learning: Tutorial, Review, and Perspectives on Open Problemscited by 1,920
  2. 2020Open Bandit Dataset and Pipeline: Towards Realistic and Reproducible Off-Policy Evaluationcited by 77
  3. 2013Multi-Armed Bandits for Intelligent Tutoring Systemscited by 21
  4. 2017Effective Evaluation using Logged Bandit Feedback from Multiple Loggerscited by 20
  5. 2023HOPE: Human-Centric Off-Policy Evaluation for E-Learning and Healthcarecited by 5
  6. 2023Towards Scalable Adaptive Learning with Graph Neural Networks and Reinforcement Learningcited by 2

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