mlsanityData to 14 Oct 2026

Task-Error Residual Learning for Real-Robot Five-Ball Juggling

arXiv 2606.16978 ↗First posted 15 Jun 2026cs.RO cs.LG cs.SYcited by 0

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Abstract (arXiv)

For residual learning that refines existing behavior, sample efficiency depends on two things: how much information each rollout returns, and how efficiently the learner uses that information. Reinforcement learning's standard scalar reward carries far less information than the directional task error that defines the task. Random exploration further discards whatever information each rollout returns. Through residual learning with directional task-error supervision and a task error model that drives sample selection, we achieve stable three-, four-, and five-ball juggling on anthropomorphic Barrett WAM arms. Despite planning and controlling through a simple, idealized stack, the system converges from the second attempt. The first attempt drops, after which task error decreases monotonically without further failures. In comparison, five-ball juggling typically takes humans years of practice. We compare residual learners across two ternary axes, the directional information in the learning feedback and the commitment of the analytic prior, spanning Newton-style Jacobian updates, Composite Bayesian Optimization, and stochastic search methods. Both axes prove necessary for fast convergence: neither directional feedback nor an informative prior alone matches their combination, and the simplest method that combines them, a fixed-Jacobian Newton update, is the fastest and fully reliable. The learned residual tolerates substantial prior misalignment and degraded joint tracking, affecting mainly convergence speed. The bottleneck for residual learning on real robots is therefore the information content of the supervision signal and how the learner uses it, not the accuracy of the surrounding stack. Video documentation of all experiments is available at https://kai-ploeger.com/residual-juggling.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 6 of its 29 references that are in the map. First posted on arXiv 15 Jun 2026.

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6 of 29 references.

References · 6

  1. 2019TossingBot: Learning to Throw Arbitrary Objects with Residual Physicscited by 137
  2. 2017Deep Predictive Policy Training using Reinforcement Learningcited by 32
  3. 2020High Acceleration Reinforcement Learning for Real-World Juggling with Binary Rewardscited by 14
  4. 2022Controlling the Cascade: Kinematic Planning for N-ball Toss Jugglingcited by 3
  5. 2021Robotic Contact Jugglingcited by 1
  6. 2024Beyond the Cascade: Juggling Vanilla Siteswap Patternscited by 1

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  6. 2025Next-Future: Sample-Efficient Policy Learning for Robotic-Arm Tasks
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  8. 2020Scalable Multi-Task Imitation Learning with Autonomous Improvement