Controlling the Cascade: Kinematic Planning for N-ball Toss Juggling
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Abstract (arXiv)
Dynamic movements are ubiquitous in human motor behavior as they tend to be more efficient and can solve a broader range of skill domains than their quasi-static counterparts. For decades, robotic juggling tasks have been among the most frequently studied dynamic manipulation problems since the required dynamic dexterity can be scaled to arbitrarily high difficulty. However, successful approaches have been limited to basic juggling skills, indicating a lack of understanding of the required constraints for dexterous toss juggling. We present a detailed analysis of the toss juggling task, identifying the key challenges and formalizing it as a trajectory optimization problem. Building on our state-of-the-art, real-world toss juggling platform, we reach the theoretical limits of toss juggling in simulation, evaluate a resulting real-time controller in environments of varying difficulty and achieve robust toss juggling of up to 17 balls on two anthropomorphic manipulators.
Key facts. Cited by 3 papers in the map (data through 14 Oct 2026). First posted on arXiv 4 Jul 2022.
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Citing papers per year: 2024: 2; 2025: 0; 2026: 1.
3 papers.
- 2024Bridging the gap between Learning-to-plan, Motion Primitives and Safe Reinforcement Learningcited by 4
- 2024A Retrospective on the Robot Air Hockey Challenge: Benchmarking Robust, Reliable, and Safe Learning Techniques for Real-world Roboticscited by 1
- 2026Task-Error Residual Learning for Real-Robot Five-Ball Jugglingcited by 0
- 2026Task-Error Residual Learning for Real-Robot Five-Ball Juggling15 Jun 2026
- 2024A Retrospective on the Robot Air Hockey Challenge: Benchmarking Robust, Reliable, and Safe Learning Techniques for Real-world Robotics8 Nov 2024
- 2024Bridging the gap between Learning-to-plan, Motion Primitives and Safe Reinforcement Learning26 Aug 2024