Maximum Entropy Inverse Reinforcement Learning for Mean-Field Games with Average Reward
On the map: Offline RL and imitation learning from data → Inverse reinforcement learning
Abstract (arXiv)
We study inverse reinforcement learning for discrete-time, infinite-horizon mean-field games (MFGs) under an average-reward criterion. Expert demonstrations are assumed to arise from a stationary mean-field equilibrium under an unknown reward, and the goal is to recover a policy explaining the observed behaviour via the maximum causal entropy principle. We formulate the inverse problem by enforcing consistency with the expert mean-field term and long-run feature expectations, treating two reward classes within a unified occupation-measure framework. For finite-dimensional linear rewards, we give a convex dual reformulation with an explicit log-partition objective, and prove smoothness and curvature properties justifying constant-step-size gradient descent. For infinite-dimensional RKHS rewards, we develop a Lagrangian relaxation whose inner-maximising policy is characterised by a soft Bellman equation. The main obstacle is the absence of a discount-factor contraction. We resolve this by introducing a minorisation-based sub-stochastic kernel that yields a strict contraction of the soft Bellman operator. We establish Fr'echet differentiability and Lipschitz smoothness of the log-likelihood score, leading to a gradient ascent algorithm with convergence guarantees. Two numerical examples, a malware-spread MFG and an RKHS-based consumer-choice model, show that the recovered policies closely match expert behaviour.
Key facts. No citing papers in the map yet (data through 14 Oct 2026). Placed in Inverse reinforcement learning, one of 13 directions in Offline RL and imitation learning from data. Builds on 14 of its 41 references that are in the map. First posted on arXiv 15 Jun 2026.
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- 2025Kernel Based Maximum Entropy Inverse Reinforcement Learning for Mean-Field Games19 Jul
- 2024Maximum Causal Entropy IRL in Mean-Field Games and GNEP Framework for Forward RL12 Jan
- 2023On Imitation in Mean-field Games26 Jun
- 2023Inverse Reinforcement Learning with the Average Reward Criterion24 May
- 2022A Primer on Maximum Causal Entropy Inverse Reinforcement Learning22 Mar
- 2022Individual-Level Inverse Reinforcement Learning for Mean Field Games13 Feb
- 2021Adversarial Inverse Reinforcement Learning for Mean Field Games29 Apr
Other references · 7
- 2021Convex optimizationcited by 2,515
- 2016Generative Adversarial Imitation Learningcited by 1,597
- 2017Learning Robust Rewards with Adversarial Inverse Reinforcement Learningcited by 490
- 2017A unified view of entropy-regularized Markov decision processescited by 182
- 2023Handbook of Convergence Theorems for (Stochastic) Gradient Methodscited by 163
- 2017On the Properties of the Softmax Function with Application in Game Theory and Reinforcement Learningcited by 142
- 2019Stationary Equilibria of Mean Field Games with Finite State and Action Spacecited by 1
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- 2019Generalized Maximum Causal Entropy for Inverse Reinforcement Learning
- 2020Revisiting Maximum Entropy Inverse Reinforcement Learning: New Perspectives and Algorithms
- 2024Convergence of a model-free entropy-regularized inverse reinforcement learning algorithm
- 2022Weighted Maximum Entropy Inverse Reinforcement Learning
- 2019Inverse Dynamic Games Based on Maximum Entropy Inverse Reinforcement Learning
- 2021Inverse Reinforcement Learning with Explicit Policy Estimates