mlsanityData to 14 Oct 2026

Should LLM Agents Decide in Social Simulations? Comparing Finite-State and LLM-Based Decision Policies

arXiv 2606.12369 ↗First posted 10 Jun 2026cs.CYcited by 0

On the map: LLM agents and tool use → Social simulation and multi-agent debate

Abstract (arXiv)

Large language models (LLMs) are increasingly used as decision-making components in social simulations. This introduces a methodological risk: the simulation may deviate from the explicit behavioral policy defined by the researcher. In online social network (OSN) simulations, action choices shape system dynamics, interaction patterns, and model interpretability. This paper evaluates whether LLM action selectors preserve an interpretable reference policy in an OSN simulation. The reference is a finite state machine implemented as a first-order Markov model, with transition probabilities depending on the user type. The evaluation uses a synthetic network with 1,000 agents and 10,000 action decisions. Three open-weight LLMs are tested: LLaMA 3.1, GPT-OSS, and Mistral 24B. Each model is evaluated under three prompting strategies: base, guided, and probabilistic. Alignment is measured using Jensen-Shannon Divergence with Laplace smoothing, and execution time is reported. Results show that LLMs can approximate the reference policy in some configurations, but do not preserve it reliably. Alignment varies across models and prompts, and additional guidance can introduce systematic action biases. Even the best-aligned LLM configurations are several hundred times slower than direct Markov chain sampling. These findings indicate that LLM-based action selection is not a direct replacement for explicit decision policies: it can alter the intended behavior while increasing computational cost.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Placed in Social simulation and multi-agent debate, one of 16 directions in LLM agents and tool use. Builds on 15 of its 20 references that are in the map. First posted on arXiv 10 Jun 2026.

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15 of 20 references.

Closest ancestors · 8

Same direction, newest first

  1. 2026Execution and assessment of agentic influence operations in simulated social networks27 May
  2. 2026Evaluating the Realism of LLM-powered Social Agents: A Case Study of Reactions to Spanish Online News27 May
  3. 2025Agent-based simulation of online social networks and disinformation26 Dec
  4. 2025Characterizing LLM-driven Social Network: The Chirper.ai Case14 Apr
  5. 2025MOSAIC: Modeling Social AI for Content Dissemination and Regulation in Multi-Agent Simulations10 Apr
  6. 2025Simulating Influence Dynamics with LLM Agents10 Mar
  7. 2025Simulating Rumor Spreading in Social Networks using LLM Agents3 Feb
  8. 2023Generative Agents: Interactive Simulacra of Human Behavior7 Apr

Other references · 7

  1. 2024OASIS: Open Agent Social Interaction Simulations with One Million Agentscited by 132
  2. 2024Y Social: an LLM-powered Social Media Digital Twincited by 44
  3. 2026Assessing the Reliability of Persona-Conditioned LLMs as Synthetic Survey Respondentscited by 10
  4. 2014Understanding Types of Users on Twittercited by 5
  5. 2025Synthetic generation of online social networks through homophilycited by 4
  6. 2023Large-Language-Model-Powered Agent-Based Framework for Misinformation and Disinformation Research: Opportunities and Open Challengescited by 3
  7. 2024Frameworks, Modeling and Simulations of Misinformation and Disinformation: A Systematic Literature Reviewcited by 2

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  3. 2024LLM-Augmented Agent-Based Modelling for Social Simulations: Challenges and Opportunities
  4. 2024Is this the real life? Is this just fantasy? The Misleading Success of Simulating Social Interactions With LLMs
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  6. 2025Computational Basis of LLM's Decision Making in Social Simulation
  7. 2026Improving Behavioral Alignment in LLM Social Simulations via Context Formation and Navigation
  8. 2026AI Agents Alone Are Not (Yet) Sufficient for Social Simulation