Evaluating the Realism of LLM-powered Social Agents: A Case Study of Reactions to Spanish Online News
On the map: LLM agents and tool use → Social simulation and multi-agent debate
Abstract (arXiv)
LLM-powered social agents are increasingly used to simulate online social behavior, yet their realism remains difficult to validate. Existing work has largely relied on general-purpose benchmarks, while less attention has been paid to short, reactive discourse such as audience replies to online news. In this paper, we evaluate whether LLM-generated reactions to Spanish online news reproduce measurable properties of real audience discourse. Using the Hatemedia dataset, we pair 5,631 news items with 58,555 real audience reactions, and generate a matched synthetic dataset using five LLMs under a shared experimental setting. We compare real and synthetic reactions across three dimensions: hate speech, sentiment, and semantic alignment, considering both off-the-shelf and fine-tuned generation. Results show that off-the-shelf models are poor proxies for real audience reactions: they strongly underproduce hate speech, introduce model-specific sentiment biases, and remain distributionally distant from human replies. Fine-tuning improves fidelity unevenly. Qwen3 provides the most balanced approximation, while Mistral7B achieves the strongest sentiment and semantic alignment but overshoots hate prevalence. Plausible synthetic replies do not necessarily reproduce the distributional properties of public discourse.
Key facts. Cited by 1 paper in the map (data through 7 Oct 2026). Placed in Social simulation and multi-agent debate, one of 16 directions in LLM agents and tool use. Builds on 20 of its 24 references that are in the map. First posted on arXiv 27 May 2026.
Builds on
20 of 24 references.
Closest ancestors · 6
Same direction, newest first
- 2025Agent-based simulation of online social networks and disinformation26 Dec
- 2025Generative Exaggeration in LLM Social Agents: Consistency, Bias, and Toxicity1 Jul
- 2025Characterizing LLM-driven Social Network: The Chirper.ai Case14 Apr
- 2025MOSAIC: Modeling Social AI for Content Dissemination and Regulation in Multi-Agent Simulations10 Apr
- 2025AgentSociety: Large-Scale Simulation of LLM-Driven Generative Agents Advances Understanding of Human Behaviors and Society12 Feb
- 2023Generative Agents: Interactive Simulacra of Human Behavior7 Apr
Other references · 14
- 2020Language Models are Few-Shot Learnerscited by 32,199
- 2015A Diversity-Promoting Objective Function for Neural Conversation Modelscited by 1,068
- 2019Defending Against Neural Fake Newscited by 553
- 2021MAUVE: Measuring the Gap Between Neural Text and Human Text using Divergence Frontierscited by 466
- 2024OASIS: Open Agent Social Interaction Simulations with One Million Agentscited by 127
- 2017The spread of low-credibility content by social botscited by 73
- 2022TweetNLP: Cutting-Edge Natural Language Processing for Social Mediacited by 71
- 2024Y Social: an LLM-powered Social Media Digital Twincited by 43
- 2024Benchmarking Linguistic Diversity of Large Language Modelscited by 37
- 2018Bots increase exposure to negative and inflammatory content in online social systemscited by 26
- 2024BotSim: LLM-Powered Malicious Social Botnet Simulationcited by 21
- 2024"I'm in the Bluesky Tonight": Insights from a Year Worth of Social Datacited by 11
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Citing papers per year: 2026: 1.
1 paper.
Similar, not cited
Close in wording, no citation either way
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- 2026Simulating Hate Speech Cascades with Multi-LLM Agents: Empirical Grounding, Modeling Fidelity, and Intervention Strategies
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- 2026Illusory Truth or Mere Exposure? Model-Dependent Repetition Effects in LLM-Based Social Media Simulations
- 2026Peer-Voted LLM-Agent Stress Tests Find Feed-Induced Lexical Convergence but No Reliable Matched-Exposure Advantage for Distributed Sources