PerceptTwin: Semantic Scene Reconstruction for Iterative LLM Planning and Verification
Not on the map. Why?
Abstract (arXiv)
Simulation environments are useful for both robot policy learning and planning verification and validation. Traditionally, the process of creating a simulation was onerous. Creating a bespoke simulation environment for each individual environment that a robot would operate in was simply infeasible. In this work, we introduce PerceptTwin, a fully automatic pipeline that constructs interactive simulations directly from semantic scene representations produced by a robot's perception stack. PerceptTwin combines open-vocabulary object maps with 3D asset generation, affordance prediction, and commonsense condition checking. These interactive simulations can be used to validate and refine plans before they are executed on the robot hardware. Borrowing from the AI alignment literature, we also introduce an LLM judge that verifies plan correctness and alignment with human preferences. Experiments show that PerceptTwin feedback allows LLM planners to refine plans, enhance safety, and resist harmful black-box prompting attacks. In our suite of tasks, PerceptTwin improves plan success by an average of approximately 39% for GPT5, GPT5Mini, and GPT5Nano planners. Additionally, PerceptTwin also improves human plan verification by up to 18% on average for plans that fail due to unfilled skill preconditions. Our results demonstrate the potential of open-vocabulary scene simulation from robot perception as a foundation for safer, more reliable robot planning.
Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 23 of its 33 references that are in the map. First posted on arXiv 2 Jun 2026.
Builds on
23 of 33 references.
References · 23
- 2021Learning Transferable Visual Models From Natural Language Supervisioncited by 33,744
- 2023Judging LLM-as-a-Judge with MT-Bench and Chatbot Arenacited by 8,626
- 2023Segment Anythingcited by 8,234
- 2022LAION-5B: An open large-scale dataset for training next generation image-text modelscited by 4,152
- 2022Objaverse: A Universe of Annotated 3D Objectscited by 1,540
- 2017AI2-THOR: An Interactive 3D Environment for Visual AIcited by 869
- 2024Structured 3D Latents for Scalable and Versatile 3D Generationcited by 770
- 2018Learning Dexterous In-Hand Manipulationcited by 687
- 2022ProgPrompt: Generating Situated Robot Task Plans using Large Language Modelscited by 611
- 2024RoboCasa: Large-Scale Simulation of Everyday Tasks for Generalist Robotscited by 407
- 2022ProcTHOR: Large-Scale Embodied AI Using Procedural Generationcited by 380
- 2023ConceptGraphs: Open-Vocabulary 3D Scene Graphs for Perception and Planningcited by 365
11 more
- 20193D Scene Graph: A Structure for Unified Semantics, 3D Space, and Cameracited by 281
- 2023Holodeck: Language Guided Generation of 3D Embodied AI Environmentscited by 268
- 2023AI Alignment: A Comprehensive Surveycited by 263
- 2024Hierarchical Open-Vocabulary 3D Scene Graphs for Language-Grounded Robot Navigationcited by 196
- 2023RoCo: Dialectic Multi-Robot Collaboration with Large Language Modelscited by 172
- 2023Waymax: An Accelerated, Data-Driven Simulator for Large-Scale Autonomous Driving Researchcited by 160
- 2023SMART-LLM: Smart Multi-Agent Robot Task Planning using Large Language Modelscited by 153
- 2024Reconciling Reality through Simulation: A Real-to-Sim-to-Real Approach for Robust Manipulationcited by 144
- 2024InstructScene: Instruction-Driven 3D Indoor Scene Synthesis with Semantic Graph Priorcited by 117
- 2023GraphDreamer: Compositional 3D Scene Synthesis from Scene Graphscited by 97
- 2024DELTA: Decomposed Efficient Long-Term Robot Task Planning using Large Language Modelscited by 33
Built on by
Not cited yet.