Hand Trajectory Fusion for Egocentric Natural Language Query Grounding
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Abstract (arXiv)
Egocentric Natural Language Query (NLQ) grounding asks a model to localize, in a long first-person video, the temporal interval that answers a free-form text query. Existing methods fuse video appearance with the query but ignore hand motion, despite the fact that roughly 41% of Ego4D NLQ queries are answered at a moment of hand--object manipulation or their immediate outcomes.We propose a hand-trajectory encoder for converting a sequence of hand skeletons into highly-semantic hand kinematic features, which are then aligned and combined with pretrained video--text features through a cross-attention fusion strategy with adaptive gating. On the Ego4D NLQ v2 validation split, the clearest gains appear for Hand-Object Interaction queries (+2.54 R1@IoU=0.3) and Quantity/State queries (+4.32 R1@IoU=0.3), indicating that hand trajectory provides grounding cues beyond appearance alone.
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References · 12
- 2021Learning Transferable Visual Models From Natural Language Supervisioncited by 33,744
- 2021Ego4D: Around the World in 3,000 Hours of Egocentric Videocited by 1,556
- 2022InternVideo: General Video Foundation Models via Generative and Discriminative Learningcited by 447
- 2020Understanding Human Hands in Contact at Internet Scalecited by 281
- 2022DETRs with Collaborative Hybrid Assignments Trainingcited by 274
- 2022Egocentric Video-Language Pretrainingcited by 232
- 2020MediaPipe Hands: On-device Real-time Hand Trackingcited by 161
- 2019What Would You Expect? Anticipating Egocentric Actions with Rolling-Unrolling LSTMs and Modality Attentioncited by 105
- 2023GroundNLQ @ Ego4D Natural Language Queries Challenge 2023cited by 20
- 2025Modeling Fine-Grained Hand-Object Dynamics for Egocentric Video Representation Learningcited by 20
- 2025Object-Shot Enhanced Grounding Network for Egocentric Videocited by 11
- 2024ObjectNLQ @ Ego4D Episodic Memory Challenge 2024cited by 10
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