lmfaoooo at SemEval-2026 Task 1: Humor Is an Audience. Preference Modeling for Constrained Humor Generation
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Abstract (arXiv)
Humor generation remains difficult not only because producing fluent, novel jokes is hard, but because "funny" is audience-dependent and supervision is noisy -- preferences vary with audience, context, and culture, and annotator agreement is often low. In this paper, we describe our system for the SemEval-2026 Task-1 (MWAHAHA), which focuses on humor generation under explicit constraints. The task evaluates submitted systems via human preference judgments in 1-on-1 arena-style comparisons. We adopt a "generate-many -> select-best" strategy. First, we generate a diverse pool of candidates per instance using multi-step prompting, model ensembling, and diversity-oriented decoding. Second, we select outputs using a preference model that approximates a "reader" by learning from human comparisons rather than absolute funniness scores. To support this approach, we release 2.5K human pairwise judgments collected through the Humor Arena prototype. We further propose an interpretable pipeline that converts labeled comparisons into a preference model. Across three preference datasets, our models consistently outperform baselines and show stronger cross-domain transfer. Finally, we apply the learned preference model to rank candidates for the MWAHAHA setting and release intermediate artifacts (candidate pools and rankings) to facilitate follow-up work. Our system ranked 1st in the English and Chinese subtasks of MWAHAHA and 2nd in the Spanish subtask.
Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 11 of its 36 references that are in the map. First posted on arXiv 14 Apr 2026.
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References · 11
- 2022Constitutional AI: Harmlessness from AI Feedbackcited by 3,050
- 2025Verbalized Sampling: How to Mitigate Mode Collapse and Unlock LLM Diversitycited by 105
- 2018RankME: Reliable Human Ratings for Natural Language Generationcited by 69
- 2019Humor Detection: A Transformer Gets the Last Laughcited by 46
- 2022ExPUNations: Augmenting Puns with Keywords and Explanationscited by 21
- 2024Innovative Thinking, Infinite Humor: Humor Research of Large Language Models through Structured Thought Leapscited by 13
- 2020Paranoid Transformer: Reading Narrative of Madness as Computational Approach to Creativitycited by 8
- 2024Humor Mechanics: Advancing Humor Generation with Multistep Reasoningcited by 8
- 2023Post Turing: Mapping the landscape of LLM Evaluationcited by 4
- 2024Reliable, Reproducible, and Really Fast Leaderboards with Evalicacited by 3
- 2026Who Laughs with Whom? Disentangling Influential Factors in Humor Preferences across User Clusters and LLMscited by 2
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