mlsanityData to 7 Oct 2026

Brain alignment of reasoning and action representations from vision-language and action models during naturalistic gameplay

arXiv 2605.19352 ↗First posted 19 May 2026q-bio.NC cs.AI cs.LGcited by 0

On the map: LLM reasoning → Reasoning benchmarks and evaluation

Abstract (arXiv)

Understanding how humans and artificial intelligence systems predict and plan by interacting with their environment is a fundamental challenge at the intersection of neuroscience and machine learning. Most brain-encoding studies focus on aligning artificial models with brain activity during language comprehension or passive visual processing, while interactive brain alignment studies have to date been largely limited to reinforcement-learning (RL) agents and theory-based models. To address this gap, we study brain alignment of representative models from two foundation-model types, namely vision-language models (VLMs) and large-action models (LAMs), using fMRI recordings from participants playing naturalistic Atari-style video games. Specifically, we examine how action-focused and reasoning-focused prompts shape the models' internal representations and their alignment with fMRI brain activity. First, we find that both VLMs and LAMs achieve significantly higher voxel-wise encoding performance than RL baselines, with the advantage holding even under matched feature dimensionality. Second, compared to a no-prompt baseline, prompt-driven gains are larger in higher-order frontal-parietal and motor-planning regions than in early visual cortex, roughly 2-2.5× when averaged over region-of-interest (ROI) groups, although individual regions are heterogeneous. Third, variance partitioning reveals a qualitatively different representational organization. VLM representations are prompt-symmetric (12.4% unique action vs. 9.5% unique reasoning), whereas LAM representations are action-dominant (25.6% unique action vs.-8.2% unique reasoning), with the asymmetry strongest in frontal-motor cortex. Together, these results associate action specialization with distinct cortical alignment patterns in multimodal game-state representations, revealing differences hidden by similar prediction accuracy.

Key facts. No citing papers in the map yet (data through 7 Oct 2026). Placed in Reasoning benchmarks and evaluation, one of 17 directions in LLM reasoning. Builds on 7 of its 51 references that are in the map. First posted on arXiv 19 May 2026.

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7 of 51 references.

References · 7

  1. 2025UI-TARS: Pioneering Automated GUI Interaction with Native Agentscited by 584
  2. 2024OS-ATLAS: A Foundation Action Model for Generalist GUI Agentscited by 370
  3. 2025UI-TARS-2 Technical Report: Advancing GUI Agent with Multi-Turn Reinforcement Learningcited by 205
  4. 2021Human-Level Reinforcement Learning through Theory-Based Modeling, Exploration, and Planningcited by 43
  5. 2023Vision-Language Integration in Multimodal Video Transformers (Partially) Aligns with the Braincited by 9
  6. 2024Atari-GPT: Benchmarking Multimodal Large Language Models as Low-Level Policies in Atari Gamescited by 8
  7. 2026Reason to Play: Behavioral and Brain Alignment Between Frontier LRMs and Human Game Learnerscited by 1

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  1. 2025Brain-Language Model Alignment: Insights into the Platonic Hypothesis and Intermediate-Layer Advantage
  2. 2025Task-conditioned probing of instruction-tuned multimodal LLMs: Region-specific brain alignment patterns under naturalistic stimuli
  3. 2026Cognitive Expert Language Models Better Align with the Corresponding Brain Systems
  4. 2025Correlating instruction-tuning (in multimodal models) with vision-language processing (in the brain)
  5. 2024Vision-Language Models Align with Human Neural Representations in Concept Processing
  6. 2026Alignment among Language, Vision and Action Representations
  7. 2026Do VLMs Align Better with Humans than LLMs during Natural Reading?
  8. 2026Do Models See in Line with Human Vision? Probing the Correspondence Between LVLM Representations and EEG Signals