mlsanityData to 14 Oct 2026

A single algorithm for both restless and rested rotting bandits

arXiv 2604.21432 ↗First posted 23 Apr 2026stat.ML cs.LGcited by 2

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Abstract (arXiv)

In many application domains (e.g., recommender systems, intelligent tutoring systems), the rewards associated to the actions tend to decrease over time. This decay is either caused by the actions executed in the past (e.g., a user may get bored when songs of the same genre are recommended over and over) or by an external factor (e.g., content becomes outdated). These two situations can be modeled as specific instances of the rested and restless bandit settings, where arms are rotting (i.e., their value decrease over time). These problems were thought to be significantly different, since Levine et al. (2017) showed that state-of-the-art algorithms for restless bandit perform poorly in the rested rotting setting. In this paper, we introduce a novel algorithm, Rotting Adaptive Window UCB (RAW-UCB), that achieves near-optimal regret in both rotting rested and restless bandit, without any prior knowledge of the setting (rested or restless) and the type of non-stationarity (e.g., piece-wise constant, bounded variation). This is in striking contrast with previous negative results showing that no algorithm can achieve similar results as soon as rewards are allowed to increase. We confirm our theoretical findings on a number of synthetic and dataset-based experiments.

Key facts. Cited by 2 papers in the map (data through 14 Oct 2026). Builds on 13 of its 40 references that are in the map. First posted on arXiv 23 Apr 2026.

Builds on

13 of 40 references.

References · 13

  1. 2019Weighted Linear Bandits for Non-Stationary Environmentscited by 86
  2. 2018Learning to Optimize under Non-Stationaritycited by 85
  3. 2016Explore First, Exploit Next: The True Shape of Regret in Bandit Problemscited by 79
  4. 2018What Doubling Tricks Can and Can't Do for Multi-Armed Banditscited by 71
  5. 2019A New Algorithm for Non-stationary Contextual Bandits: Efficient, Optimal, and Parameter-freecited by 71
  6. 2017Rotting Banditscited by 57
  7. 2018Nearly Optimal Adaptive Procedure with Change Detection for Piecewise-Stationary Banditcited by 50
  8. 2017A Change-Detection based Framework for Piecewise-stationary Multi-Armed Bandit Problemcited by 49
  9. 2017Tracking the Best Expert in Non-stationary Stochastic Environmentscited by 35
  10. 2019Recovering Banditscited by 29
  11. 2019Efficient Change-Point Detection for Tackling Piecewise-Stationary Banditscited by 15
  12. 2019Distribution-dependent and Time-uniform Bounds for Piecewise i.i.d Banditscited by 7
1 more
  1. 2015Regulating Greed Over Time in Multi-Armed Banditscited by 1

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2026: 2.

2 papers.