mlsanityData to 14 Oct 2026

From Novice to Expert: Cost-Aware Bandits for Evolving Worker Performance in Crowdsensing

arXiv 2607.13546 ↗First posted 15 Jul 2026cs.LGcited by 0

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Abstract (arXiv)

Mobile crowdsensing (MC) recruits mobile users to perform sensing tasks using their smartphones, enabling large-scale applications such as traffic monitoring and environmental sensing. A fundamental challenge is online worker recruitment under uncertainty, where the platform must learn workers' sensing performance while operating with a limited budget. Existing learning-based MC recruitment methods typically assume that each worker's sensing quality is stationary with a fixed mean over time. In practice, however, worker performance often improves with experience and eventually stabilizes, while the incurred sensing cost can be unknown in advance due to time-varying device and context states. In this paper, we study a budget-constrained online recruitment problem in which the platform selects one worker in each round, observes the sensing quality and incurred cost, where the expected sensing quality of each worker increases with experience and eventually converges to a plateau, and repeats until the budget is exhausted. We formulate this problem as a structured bandit model where each worker's expected reward evolves according to an unknown increasing-then-converging function of its participation count, and each worker has an unknown expected cost. We develop a cost-aware online learning framework that jointly learns evolving reward trajectories and heterogeneous costs, detects performance saturation, and allocates the limited budget to maximize long-term sensing utility. We provide theoretical performance guarantees and validate the proposed approach through extensive experiments, demonstrating consistent improvements over baselines that ignore experience-driven dynamics or assume known costs.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 15 of its 42 references that are in the map. First posted on arXiv 15 Jul 2026.

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15 of 42 references.

References · 15

  1. 2013Bandits with Knapsackscited by 164
  2. 2019Weighted Linear Bandits for Non-Stationary Environmentscited by 86
  3. 2014Bandits with concave rewards and convex knapsackscited by 83
  4. 2018Adversarial Bandits with Knapsackscited by 73
  5. 2017Rotting Banditscited by 57
  6. 2018Nearly Optimal Adaptive Procedure with Change Detection for Piecewise-Stationary Banditcited by 50
  7. 2015An efficient algorithm for contextual bandits with knapsacks, and an extension to concave objectivescited by 43
  8. 2024Which LLM to Play? Convergence-Aware Online Model Selection with Time-Increasing Banditscited by 27
  9. 2022Non-stationary Bandits with Knapsackscited by 25
  10. 2022Stochastic Rising Banditscited by 18
  11. 2021The Symmetry between Arms and Knapsacks: A Primal-Dual Approach for Bandits with Knapsackscited by 16
  12. 2018Unifying the stochastic and the adversarial Bandits with Knapsackcited by 12
3 more
  1. 2023Budgeted Multi-Armed Bandits with Asymmetric Confidence Intervalscited by 6
  2. 2024Learning the Optimal Path and DNN Partition for Collaborative Edge Inferencecited by 3
  3. 2026A single algorithm for both restless and rested rotting banditscited by 2

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