VidAudio-Bench: Benchmarking V2A and VT2A Generation across Four Audio Categories
Not on the map. Why?
Abstract (arXiv)
Video-to-Audio (V2A) generation is essential for immersive multimedia experiences, yet its evaluation remains underexplored. Existing benchmarks typically assess diverse audio types under a unified protocol, overlooking the fine-grained requirements of distinct audio categories. To address this gap, we propose VidAudio-Bench, a multi-task benchmark for V2A evaluation with four key features: (1) Broad Coverage: It encompasses four representative audio categories - sound effects, music, speech, and singing - under both V2A and Video-Text-to-Audio (VT2A) settings. (2) Extensive Evaluation: It comprises 1,634 video-text pairs and benchmarks 11 state-of-the-art generation models. (3) Comprehensive Metrics: It introduces 13 task-specific, reference-free metrics to systematically assess audio quality, video-audio consistency, and text-audio consistency. (4) Human Alignment: It validates all metrics through subjective studies, demonstrating strong consistency with human preferences. Experimental results reveal that current V2A models perform poorly in speech and singing compared to sound effects. Our VT2A results further highlight a fundamental tension between instruction following and visually grounded generation: stronger visual conditioning improves video-audio alignment, but often at the cost of generating the intended audio category. These findings establish VidAudio-Bench as a comprehensive and scalable framework for diagnosing V2A systems and provide new insights into multimodal audio generation.
Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). Builds on 45 of its 67 references that are in the map. First posted on arXiv 12 Apr 2026.
Builds on
45 of 67 references.
References · 45
- 2021Learning Transferable Visual Models From Natural Language Supervisioncited by 33,744
- 2025Gemini 2.5: Pushing the Frontier with Advanced Reasoning, Multimodality, Long Context, and Next Generation Agentic Capabilitiescited by 3,796
- 2016Improved Techniques for Training GANscited by 2,970
- 2023VBench: Comprehensive Benchmark Suite for Video Generative Modelscited by 1,822
- 2023Video-LLaMA: An Instruction-tuned Audio-Visual Language Model for Video Understandingcited by 1,471
- 2023ImageBind: One Embedding Space To Bind Them Allcited by 1,175
- 2022Large-scale Contrastive Language-Audio Pretraining with Feature Fusion and Keyword-to-Caption Augmentationcited by 719
- 2023EvalCrafter: Benchmarking and Evaluating Large Video Generation Modelscited by 340
- 2023Make-An-Audio: Text-To-Audio Generation with Prompt-Enhanced Diffusion Modelscited by 324
- 2022AudioGen: Textually Guided Audio Generationcited by 295
- 2022Diffsound: Discrete Diffusion Model for Text-to-sound Generationcited by 257
- 2018Looking to Listen at the Cocktail Party: A Speaker-Independent Audio-Visual Model for Speech Separationcited by 162
33 more
- 2025Meta Audiobox Aesthetics: Unified Automatic Quality Assessment for Speech, Music, and Soundcited by 137
- 2021Taming Visually Guided Sound Generationcited by 136
- 2024MMAudio: Taming Multimodal Joint Training for High-Quality Video-to-Audio Synthesiscited by 134
- 2024Seeing and Hearing: Open-domain Visual-Audio Generation with Diffusion Latent Alignerscited by 111
- 2024FoleyCrafter: Bring Silent Videos to Life with Lifelike and Synchronized Soundscited by 110
- 2023Mustango: Toward Controllable Text-to-Music Generationcited by 100
- 2017Visual to Sound: Generating Natural Sound for Videos in the Wildcited by 98
- 2022I Hear Your True Colors: Image Guided Audio Generationcited by 92
- 2020Multi-band MelGAN: Faster Waveform Generation for High-Quality Text-to-Speechcited by 63
- 2021Video Background Music Generation with Controllable Music Transformercited by 56
- 2024LatentSync: Taming Audio-Conditioned Latent Diffusion Models for Lip Sync with SyncNet Supervisioncited by 56
- 2020The Jazz Transformer on the Front Line: Exploring the Shortcomings of AI-composed Music through Quantitative Measurescited by 53
- 2024Temporally Aligned Audio for Video with Autoregressioncited by 52
- 2024Masked Audio Generation using a Single Non-Autoregressive Transformercited by 50
- 2024Video-Guided Foley Sound Generation with Multimodal Controlscited by 49
- 2024Read, Watch and Scream! Sound Generation from Text and Videocited by 48
- 2025HunyuanVideo-Foley: Multimodal Diffusion with Representation Alignment for High-Fidelity Foley Audio Generationcited by 46
- 2024VidMuse: A Simple Video-to-Music Generation Framework with Long-Short-Term Modelingcited by 40
- 2025Kling-Foley: Multimodal Diffusion Transformer for High-Quality Video-to-Audio Generationcited by 40
- 2022A Lightweight Instrument-Agnostic Model for Polyphonic Note Transcription and Multipitch Estimationcited by 28
- 2025T2AV-Compass: Towards Unified Evaluation for Text-to-Audio-Video Generationcited by 24
- 2023LipVoicer: Generating Speech from Silent Videos Guided by Lip Readingcited by 22
- 2020STOI-Net: A Deep Learning based Non-Intrusive Speech Intelligibility Assessment Modelcited by 19
- 2024FreeBind: Free Lunch in Unified Multimodal Space via Knowledge Fusioncited by 19
- 2025XMusic: Towards a Generalized and Controllable Symbolic Music Generation Frameworkcited by 15
- 2025HarmonySet: A Comprehensive Dataset for Understanding Video-Music Semantic Alignment and Temporal Synchronizationcited by 14
- 2021A cappella: Audio-visual Singing Voice Separationcited by 12
- 2024SONIQUE: Video Background Music Generation Using Unpaired Audio-Visual Datacited by 8
- 2025VGGSounder: Audio-Visual Evaluations for Foundation Modelscited by 8
- 2025SingMOS-Pro: An Comprehensive Benchmark for Singing Quality Assessmentcited by 7
- 2025T2A-Feedback: Improving Basic Capabilities of Text-to-Audio Generation via Fine-grained AI Feedbackcited by 6
- 2026Omni-Judge: Can Omni-LLMs Serve as Human-Aligned Judges for Text-Conditioned Audio-Video Generation?cited by 3
- 2026S-VoCAL: A Dataset and Evaluation Framework for Inferring Speaking Voice Character Attributes in Literaturecited by 1
Built on by
Citing papers per year: 2026: 1.
1 paper.