mlsanityData to 7 Oct 2026

Physical Imitation Learning: Distilling Control Policies into Passive Elasticity

arXiv 2604.00611 ↗First posted 1 Apr 2026cs.ROcited by 0

On the map: Offline RL and imitation learning from data → Real-world robot offline RL

Abstract (arXiv)

Due to brain-body co-evolution, animals' intrinsic body dynamics play a crucial role in their energy-efficient locomotion. Specifically, the control effort is shared between active muscles and passive body dynamics--a principle often referred to as Physical Intelligence. As a result, the body dynamics are part of the solution. In contrast, robot bodies are typically designed to be as simple as possible, but the active control often fights the intrinsic body dynamics, resulting in low energy-efficiency. We introduce Physical Imitation Learning (PIL), a novel approach that brings current robotics control closer to animals. PIL takes learned control policies obtained with Reinforcement Learning (RL) and systematically splits them up into an active and passive control contribution. The passive part can be then directly offloaded to passive Parallel Elastic Joints (PEJs). As a result, the active control contribution is significantly reduced, lowering the overall energy consumption. Furthermore, the policy can be trained via RL to leverage the PEJ assistance by generating gaits that are more readily emulated by the PEJs. This enables co-design of the active and passive control components, shifting a greater share of actuation effort to the PEJs. Here we demonstrate the potential of this approach in simulated quadrupeds. Our results show that the proposed approach can offload up to 95% of mechanical power to passive body dynamics on flat terrain and 13% on rough terrain. PIL thereby provides a generalisable route to task-specific Physical Intelligence applicable to a wide range of joint-based robot morphologies.

Key facts. No citing papers in the map yet (data through 7 Oct 2026). Placed in Real-world robot offline RL, one of 13 directions in Offline RL and imitation learning from data. Builds on 8 of its 39 references that are in the map. First posted on arXiv 1 Apr 2026.

Builds on

8 of 39 references.

References · 8

  1. 2021Learning to Walk in Minutes Using Massively Parallel Deep Reinforcement Learningcited by 395
  2. 2023Orbit: A Unified Simulation Framework for Interactive Robot Learning Environmentscited by 239
  3. 2017Scalable Co-Optimization of Morphology and Control in Embodied Machinescited by 38
  4. 2019Data-efficient Co-Adaptation of Morphology and Behaviour with Deep Reinforcement Learningcited by 34
  5. 2023Learning-based Design and Control for Quadrupedal Robots with Parallel-Elastic Actuatorscited by 7
  6. 2023ECoDe: A Sample-Efficient Method for Co-Design of Robotic Agentscited by 2
  7. 2024An Investigation of the Factors Influencing Evolutionary Dynamics in the Joint Evolution of Robot Body and Controlcited by 1
  8. 2024Bird-inspired tendon coupling improves paddling efficiency by shortening phase transition timescited by 1

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  1. 2023Manipulator as a Tail: Promoting Dynamic Stability for Legged Locomotion
  2. 2020Learning Agile Robotic Locomotion Skills by Imitating Animals
  3. 2023LocoMuJoCo: A Comprehensive Imitation Learning Benchmark for Locomotion
  4. 2025Guiding Energy-Efficient Locomotion through Impact Mitigation Rewards ↗
  5. 2025Learning a Unified Policy for Position and Force Control in Legged Loco-Manipulation
  6. 2025Humanoid Locomotion and Manipulation: Current Progress and Challenges in Control, Planning, and Learning
  7. 2023DecAP: Decaying Action Priors for Accelerated Imitation Learning of Torque-Based Legged Locomotion Policies
  8. 2025Massively Parallel Imitation Learning of Mouse Forelimb Musculoskeletal Reaching Dynamics