Seeing to Ground: Visual Attention for Hallucination-Resilient MDLLMs
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Abstract (arXiv)
Multimodal Diffusion Large Language Models (MDLLMs) achieve high-concurrency generation through parallel masked decoding, yet the architectures remain prone to multimodal hallucinations. This structural vulnerability stems from an algorithmic flaw: the decoder ranks candidate tokens based on textual likelihood without verifying localized visual support. We establish that this language-only ranking induces an objective mismatch, where language probability mass acts as a misspecified proxy for the intended multimodal task. Consequently, we reinterpret hallucination as a localized optimization error, a phenomenon where the decoder exploits language shortcuts to maximize a proxy score at the expense of visual grounding. To address this objective mismatch, we introduce VISAGE, a training-free decoding framework that calibrates the objective at inference time. VISAGE estimates the proxy discrepancy by quantifying the spatial entropy of cross-attention distributions. By enforcing a localization consensus across attention heads, the method penalizes spatially uniform distributions and re-ranks token commitments to favor visually grounded outcomes. We provide an analytical stability guarantee establishing that VISAGE maintains a bounded objective loss under estimation error. Evaluations across hallucination-sensitive and general-purpose benchmarks demonstrate the robustness of the framework, yielding relative gains of 8.59% on MMMU-val and 7.75% on HallusionBench.
Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). Builds on 35 of its 39 references that are in the map. First posted on arXiv 26 Mar 2026.
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35 of 39 references.
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