mlsanityData to 14 Oct 2026

Seeing to Ground: Visual Attention for Hallucination-Resilient MDLLMs

arXiv 2603.25711 ↗First posted 26 Mar 2026cs.CVcited by 1

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Abstract (arXiv)

Multimodal Diffusion Large Language Models (MDLLMs) achieve high-concurrency generation through parallel masked decoding, yet the architectures remain prone to multimodal hallucinations. This structural vulnerability stems from an algorithmic flaw: the decoder ranks candidate tokens based on textual likelihood without verifying localized visual support. We establish that this language-only ranking induces an objective mismatch, where language probability mass acts as a misspecified proxy for the intended multimodal task. Consequently, we reinterpret hallucination as a localized optimization error, a phenomenon where the decoder exploits language shortcuts to maximize a proxy score at the expense of visual grounding. To address this objective mismatch, we introduce VISAGE, a training-free decoding framework that calibrates the objective at inference time. VISAGE estimates the proxy discrepancy by quantifying the spatial entropy of cross-attention distributions. By enforcing a localization consensus across attention heads, the method penalizes spatially uniform distributions and re-ranks token commitments to favor visually grounded outcomes. We provide an analytical stability guarantee establishing that VISAGE maintains a bounded objective loss under estimation error. Evaluations across hallucination-sensitive and general-purpose benchmarks demonstrate the robustness of the framework, yielding relative gains of 8.59% on MMMU-val and 7.75% on HallusionBench.

Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). Builds on 35 of its 39 references that are in the map. First posted on arXiv 26 Mar 2026.

Builds on

35 of 39 references.

References · 35

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23 more
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