Reasoning Gets Harder for LLMs Inside A Dialogue
On the map: LLM reasoning → Reasoning benchmarks and evaluation
Abstract (arXiv)
Large Language Models (LLMs) achieve strong performance on many reasoning benchmarks, yet these evaluations typically focus on isolated tasks that differ from real-world usage in task-oriented dialogue (TOD). In this setting, LLMs must perform reasoning inherently while generating text and adhering to instructions on role, format, and style. This mismatch raises concerns about whether benchmark performance accurately reflects models' reasoning robustness in TOD setting. We investigate how framing reasoning tasks within TOD affects LLM performance by introducing BOULDER, a new dynamic benchmark covering eight travel-related tasks that require arithmetic, spatial, and temporal reasoning with both commonsense and formal aspects. Each problem is presented in both isolated and dialogue-based variants, enabling controlled comparison while mitigating data contamination. Experiments on eight LLMs reveal a substantial and consistent performance gap between isolated and dialogue settings. Through ablations and qualitative analysis, we show that this gap is largely driven by the multi-turn nature of dialogue, with additional effects from role conditioning and tool-use requirements. Our results highlight the need to evaluate LLM reasoning in realistic interactive scenarios.
Key facts. Cited by 2 papers in the map (data through 7 Oct 2026). Placed in Reasoning benchmarks and evaluation, one of 17 directions in LLM reasoning. Builds on 33 of its 44 references that are in the map. First posted on arXiv 20 Mar 2026.
Builds on
33 of 44 references.
Closest ancestors · 2
Same direction, newest first
- 2024PHAnToM: Persona-based Prompting Has An Effect on Theory-of-Mind Reasoning in Large Language Models4 Mar
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Other references · 31
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