mlsanityData to 14 Oct 2026

FlashMotion: Few-Step Controllable Video Generation with Trajectory Guidance

arXiv 2603.12146 ↗First posted 12 Mar 2026cs.CV cs.AI cs.LGcited by 5

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Abstract (arXiv)

Recent advances in trajectory-controllable video generation have achieved remarkable progress. Previous methods mainly use adapter-based architectures for precise motion control along predefined trajectories. However, all these methods rely on a multi-step denoising process, leading to substantial time redundancy and computational overhead. While existing video distillation methods successfully distill multi-step generators into few-step, directly applying these approaches to trajectory-controllable video generation results in noticeable degradation in both video quality and trajectory accuracy. To bridge this gap, we introduce FlashMotion, a novel training framework designed for few-step trajectory-controllable video generation. We first train a trajectory adapter on a multi-step video generator for precise trajectory control. Then, we distill the generator into a few-step version to accelerate video generation. Finally, we finetune the adapter using a hybrid strategy that combines diffusion and adversarial objectives, aligning it with the few-step generator to produce high-quality, trajectory-accurate videos. For evaluation, we introduce FlashBench, a benchmark for long-sequence trajectory-controllable video generation that measures both video quality and trajectory accuracy across varying numbers of foreground objects. Experiments on two adapter architectures show that FlashMotion surpasses existing video distillation methods and previous multi-step models in both visual quality and trajectory consistency.

Key facts. Cited by 5 papers in the map (data through 14 Oct 2026). Builds on 57 of its 63 references that are in the map. First posted on arXiv 12 Mar 2026.

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57 of 63 references.

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38 more
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Citing papers per year: 2026: 5.

5 papers.