ProgAgent:A Continual RL Agent with Progress-Aware Rewards
On the map: LLM alignment / RLHF / preference optimisation → Reward modeling and RLHF
Abstract (arXiv)
We present ProgAgent, a continual reinforcement learning (CRL) agent that unifies progress-aware reward learning with a high-throughput, JAX-native system architecture. Lifelong robotic learning grapples with catastrophic forgetting and the high cost of reward specification. ProgAgent tackles these by deriving dense, shaped rewards from unlabeled expert videos through a perceptual model that estimates task progress across initial, current, and goal observations. We theoretically interpret this as a learned state-potential function, delivering robust guidance in line with expert behaviors. To maintain stability amid online exploration - where novel, out-of-distribution states arise - we incorporate an adversarial push-back refinement that regularizes the reward model, curbing overconfident predictions on non-expert trajectories and countering distribution shift. By embedding this reward mechanism into a JIT-compiled loop, ProgAgent supports massively parallel rollouts and fully differentiable updates, rendering a sophisticated unified objective feasible: it merges PPO with coreset replay and synaptic intelligence for an enhanced stability-plasticity balance. Evaluations on ContinualBench and Meta-World benchmarks highlight ProgAgent's advantages: it markedly reduces forgetting, boosts learning speed, and outperforms key baselines in visual reward learning (e.g., Rank2Reward, TCN) and continual learning (e.g., Coreset, SI) - surpassing even an idealized perfect memory agent. Real-robot trials further validate its ability to acquire complex manipulation skills from noisy, few-shot human demonstrations.
Key facts. No citing papers in the map yet (data through 7 Oct 2026). Placed in Reward modeling and RLHF, one of 10 directions in LLM alignment / RLHF / preference optimisation. Builds on 31 of its 55 references that are in the map. First posted on arXiv 8 Mar 2026.
Builds on
31 of 55 references.
References · 31
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- 2016Generative Adversarial Imitation Learningcited by 1,576
- 2016Progressive Neural Networkscited by 1,332
- 2018Continual Lifelong Learning with Neural Networks: A Reviewcited by 1,313
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- 2018Experience Replay for Continual Learningcited by 1,074
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- 2019Learn to Grow: A Continual Structure Learning Framework for Overcoming Catastrophic Forgettingcited by 302
- 2019On Tiny Episodic Memories in Continual Learningcited by 299
19 more
- 2020Towards Continual Reinforcement Learning: A Review and Perspectivescited by 268
- 2024Follow-Your-Emoji: Fine-Controllable and Expressive Freestyle Portrait Animationcited by 172
- 2017Self-Supervised Visual Planning with Temporal Skip Connectionscited by 137
- 2021XIRL: Cross-embodiment Inverse Reinforcement Learningcited by 101
- 2025Controllable Video Generation: A Surveycited by 93
- 2025Follow-Your-Motion: Video Motion Transfer via Efficient Spatial-Temporal Decoupled Finetuningcited by 81
- 2025Follow-Your-Creation: Empowering 4D Creation through Video Inpaintingcited by 61
- 2025CF-VLM:CounterFactual Vision-Language Fine-tuningcited by 57
- 2025GAM-Agent: Game-Theoretic and Uncertainty-Aware Collaboration for Complex Visual Reasoningcited by 56
- 2025Follow-Your-Emoji-Faster: Towards Efficient, Fine-Controllable, and Expressive Freestyle Portrait Animationcited by 41
- 2025KABB: Knowledge-Aware Bayesian Bandits for Dynamic Expert Coordination in Multi-Agent Systemscited by 36
- 2025MAT-Agent: Adaptive Multi-Agent Training Optimizationcited by 34
- 2025DrDiff: Dynamic Routing Diffusion with Hierarchical Attention for Breaking the Efficiency-Quality Trade-offcited by 33
- 2025MM-CoT:A Benchmark for Probing Visual Chain-of-Thought Reasoning in Multimodal Modelscited by 33
- 2024Rank2Reward: Learning Shaped Reward Functions from Passive Videocited by 30
- 2025Top-Down Semantic Refinement for Image Captioningcited by 16
- 2025LLM-CAS: Dynamic Neuron Perturbation for Real-Time Hallucination Correctioncited by 15
- 2017Continual Learning Through Synaptic Intelligencecited by 13
- 2025Continual Reinforcement Learning by Planning with Online World Modelscited by 8
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- 2024PROGRESSOR: A Perceptually Guided Reward Estimator with Self-Supervised Online Refinement
- 2026Reward-DAgger: Robot-Gated Interactive Imitation Learning with General-Purpose Progress-Based Reward Models
- 2026Reward-Free Continual Adaptation for Resilient Space Robots
- 2026ProcVLM: Learning Procedure-Grounded Progress Rewards for Robotic Manipulation
- 2026Retrospective Progress-Aware Self-Refinement for LLM Agent Training
- 2026Towards Long-Lived Robots: Continual Learning VLA Models via Reinforcement Fine-Tuning
- 2023Continual Visual Reinforcement Learning with A Life-Long World Model
- 2025Knowledge Retention for Continual Model-Based Reinforcement Learning