mlsanityData to 7 Oct 2026

ProgAgent:A Continual RL Agent with Progress-Aware Rewards

arXiv 2603.07784 ↗First posted 8 Mar 2026cs.LG cs.AIcited by 0

On the map: LLM alignment / RLHF / preference optimisation → Reward modeling and RLHF

Abstract (arXiv)

We present ProgAgent, a continual reinforcement learning (CRL) agent that unifies progress-aware reward learning with a high-throughput, JAX-native system architecture. Lifelong robotic learning grapples with catastrophic forgetting and the high cost of reward specification. ProgAgent tackles these by deriving dense, shaped rewards from unlabeled expert videos through a perceptual model that estimates task progress across initial, current, and goal observations. We theoretically interpret this as a learned state-potential function, delivering robust guidance in line with expert behaviors. To maintain stability amid online exploration - where novel, out-of-distribution states arise - we incorporate an adversarial push-back refinement that regularizes the reward model, curbing overconfident predictions on non-expert trajectories and countering distribution shift. By embedding this reward mechanism into a JIT-compiled loop, ProgAgent supports massively parallel rollouts and fully differentiable updates, rendering a sophisticated unified objective feasible: it merges PPO with coreset replay and synaptic intelligence for an enhanced stability-plasticity balance. Evaluations on ContinualBench and Meta-World benchmarks highlight ProgAgent's advantages: it markedly reduces forgetting, boosts learning speed, and outperforms key baselines in visual reward learning (e.g., Rank2Reward, TCN) and continual learning (e.g., Coreset, SI) - surpassing even an idealized perfect memory agent. Real-robot trials further validate its ability to acquire complex manipulation skills from noisy, few-shot human demonstrations.

Key facts. No citing papers in the map yet (data through 7 Oct 2026). Placed in Reward modeling and RLHF, one of 10 directions in LLM alignment / RLHF / preference optimisation. Builds on 31 of its 55 references that are in the map. First posted on arXiv 8 Mar 2026.

Builds on

31 of 55 references.

References · 31

  1. 2017Proximal Policy Optimization Algorithmscited by 14,441
  2. 2016Overcoming catastrophic forgetting in neural networkscited by 4,718
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  10. 2021Brax -- A Differentiable Physics Engine for Large Scale Rigid Body Simulationcited by 375
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19 more
  1. 2020Towards Continual Reinforcement Learning: A Review and Perspectivescited by 268
  2. 2024Follow-Your-Emoji: Fine-Controllable and Expressive Freestyle Portrait Animationcited by 172
  3. 2017Self-Supervised Visual Planning with Temporal Skip Connectionscited by 137
  4. 2021XIRL: Cross-embodiment Inverse Reinforcement Learningcited by 101
  5. 2025Controllable Video Generation: A Surveycited by 93
  6. 2025Follow-Your-Motion: Video Motion Transfer via Efficient Spatial-Temporal Decoupled Finetuningcited by 81
  7. 2025Follow-Your-Creation: Empowering 4D Creation through Video Inpaintingcited by 61
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  9. 2025GAM-Agent: Game-Theoretic and Uncertainty-Aware Collaboration for Complex Visual Reasoningcited by 56
  10. 2025Follow-Your-Emoji-Faster: Towards Efficient, Fine-Controllable, and Expressive Freestyle Portrait Animationcited by 41
  11. 2025KABB: Knowledge-Aware Bayesian Bandits for Dynamic Expert Coordination in Multi-Agent Systemscited by 36
  12. 2025MAT-Agent: Adaptive Multi-Agent Training Optimizationcited by 34
  13. 2025DrDiff: Dynamic Routing Diffusion with Hierarchical Attention for Breaking the Efficiency-Quality Trade-offcited by 33
  14. 2025MM-CoT:A Benchmark for Probing Visual Chain-of-Thought Reasoning in Multimodal Modelscited by 33
  15. 2024Rank2Reward: Learning Shaped Reward Functions from Passive Videocited by 30
  16. 2025Top-Down Semantic Refinement for Image Captioningcited by 16
  17. 2025LLM-CAS: Dynamic Neuron Perturbation for Real-Time Hallucination Correctioncited by 15
  18. 2017Continual Learning Through Synaptic Intelligencecited by 13
  19. 2025Continual Reinforcement Learning by Planning with Online World Modelscited by 8

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  1. 2024PROGRESSOR: A Perceptually Guided Reward Estimator with Self-Supervised Online Refinement
  2. 2026Reward-DAgger: Robot-Gated Interactive Imitation Learning with General-Purpose Progress-Based Reward Models
  3. 2026Reward-Free Continual Adaptation for Resilient Space Robots
  4. 2026ProcVLM: Learning Procedure-Grounded Progress Rewards for Robotic Manipulation
  5. 2026Retrospective Progress-Aware Self-Refinement for LLM Agent Training
  6. 2026Towards Long-Lived Robots: Continual Learning VLA Models via Reinforcement Fine-Tuning
  7. 2023Continual Visual Reinforcement Learning with A Life-Long World Model
  8. 2025Knowledge Retention for Continual Model-Based Reinforcement Learning