mlsanityData to 14 Oct 2026

MotionBits: Video Segmentation through Motion-Level Analysis of Rigid Bodies

arXiv 2603.06846 ↗First posted 6 Mar 2026cs.CV cs.ROcited by 0

Not on the map. Why?

Abstract (arXiv)

Rigid bodies constitute the smallest manipulable elements in the real world, and understanding how they physically interact is fundamental to embodied reasoning and robotic manipulation. Thus, accurate detection, segmentation, and tracking of moving rigid bodies is essential for enabling reasoning modules to interpret and act in diverse environments. However, current segmentation models trained on semantic grouping are limited in their ability to provide meaningful interaction-level cues for completing embodied tasks. To address this gap, we introduce MotionBit, a novel concept that, unlike prior formulations, defines the smallest unit in motion-based segmentation through kinematic spatial twist equivalence, independent of semantics. In this paper, we contribute (1) the MotionBit concept and definition, (2) a hand-labeled benchmark, called MoRiBo, for evaluating moving rigid-body segmentation across robotic manipulation and human-in-the-wild videos, and (3) a learning-free graph-based MotionBits segmentation method that outperforms state-of-the-art embodied perception methods by 37.3% in macro-averaged mIoU on the MoRiBo benchmark. Finally, we demonstrate the effectiveness of MotionBits segmentation for downstream embodied reasoning and manipulation tasks, highlighting its importance as a fundamental primitive for understanding physical interactions.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 52 of its 74 references that are in the map. First posted on arXiv 6 Mar 2026.

Builds on

52 of 74 references.

References · 52

  1. 2014Microsoft COCO: Common Objects in Contextcited by 17,608
  2. 2023Segment Anythingcited by 8,234
  3. 2017Mask R-CNNcited by 7,277
  4. 2025Qwen2.5-VL Technical Reportcited by 5,587
  5. 2014Fully Convolutional Networks for Semantic Segmentationcited by 4,859
  6. 2015You Only Look Once: Unified, Real-Time Object Detectioncited by 4,852
  7. 2016The Cityscapes Dataset for Semantic Urban Scene Understandingcited by 4,444
  8. 2016DeepLab: Semantic Image Segmentation with Deep Convolutional Nets, Atrous Convolution, and Fully Connected CRFscited by 3,241
  9. 2024OpenVLA: An Open-Source Vision-Language-Action Modelcited by 2,887
  10. 2024SAM 2: Segment Anything in Images and Videoscited by 2,863
  11. 2023PaLM-E: An Embodied Multimodal Language Modelcited by 2,071
  12. 2025π0.5: a Vision-Language-Action Model with Open-World Generalizationcited by 1,761
38 more
  1. 2023BridgeData V2: A Dataset for Robot Learning at Scalecited by 657
  2. 2020SAPIEN: A SimulAted Part-based Interactive ENvironmentcited by 595
  3. 2018DensePose: Dense Human Pose Estimation In The Wildcited by 575
  4. 2025VideoLLaMA 3: Frontier Multimodal Foundation Models for Image and Video Understandingcited by 518
  5. 2025CoT-VLA: Visual Chain-of-Thought Reasoning for Vision-Language-Action Modelscited by 451
  6. 2018YouTube-VOS: A Large-Scale Video Object Segmentation Benchmarkcited by 383
  7. 20243D-VLA: A 3D Vision-Language-Action Generative World Modelcited by 328
  8. 2018YouTube-VOS: Sequence-to-Sequence Video Object Segmentationcited by 232
  9. 2018Competitive Collaboration: Joint Unsupervised Learning of Depth, Camera Motion, Optical Flow and Motion Segmentationcited by 222
  10. 2025InternVideo2.5: Empowering Video MLLMs with Long and Rich Context Modelingcited by 211
  11. 2021ManiSkill: Generalizable Manipulation Skill Benchmark with Large-Scale Demonstrationscited by 197
  12. 2024EgoMimic: Scaling Imitation Learning via Egocentric Videocited by 175
  13. 2021Self-supervised Video Object Segmentation by Motion Groupingcited by 147
  14. 2024RoboSpatial: Teaching Spatial Understanding to 2D and 3D Vision-Language Models for Roboticscited by 136
  15. 2020RAFT-3D: Scene Flow using Rigid-Motion Embeddingscited by 122
  16. 2025RoboTwin: Dual-Arm Robot Benchmark with Generative Digital Twinscited by 121
  17. 2016Interactive Perception: Leveraging Action in Perception and Perception in Actioncited by 78
  18. 2020Learning RGB-D Feature Embeddings for Unseen Object Instance Segmentationcited by 64
  19. 2022Segmenting Moving Objects via an Object-Centric Layered Representationcited by 63
  20. 2024MemFlow: Optical Flow Estimation and Prediction with Memorycited by 55
  21. 2025OTTER: A Vision-Language-Action Model with Text-Aware Visual Feature Extractioncited by 54
  22. 2019Towards Segmenting Anything That Movescited by 51
  23. 2025Long-VLA: Unleashing Long-Horizon Capability of Vision Language Action Model for Robot Manipulationcited by 48
  24. 2021MultiBodySync: Multi-Body Segmentation and Motion Estimation via 3D Scan Synchronizationcited by 46
  25. 2025VidBot: Learning Generalizable 3D Actions from In-the-Wild 2D Human Videos for Zero-Shot Robotic Manipulationcited by 46
  26. 2025YOLOE: Real-Time Seeing Anythingcited by 36
  27. 2025Segment Any Motion in Videoscited by 35
  28. 2025EgoZero: Robot Learning from Smart Glassescited by 33
  29. 2018Object Discovery in Videos as Foreground Motion Clusteringcited by 32
  30. 2025X-SAM: From Segment Anything to Any Segmentationcited by 30
  31. 2025Digital Twin Catalog: A Large-Scale Photorealistic 3D Object Digital Twin Datasetcited by 29
  32. 2018Motion-based Object Segmentation based on Dense RGB-D Scene Flowcited by 18
  33. 2025Generating 6DoF Object Manipulation Trajectories from Action Description in Egocentric Visioncited by 11
  34. 2025Developing Vision-Language-Action Model from Egocentric Videoscited by 11
  35. 2023Self-Supervised Unseen Object Instance Segmentation via Long-Term Robot Interactioncited by 10
  36. 2023Multi-body SE(3) Equivariance for Unsupervised Rigid Segmentation and Motion Estimationcited by 7
  37. 2025Part Segmentation and Motion Estimation for Articulated Objects with Dynamic 3D Gaussianscited by 5
  38. 2024RISeg: Robot Interactive Object Segmentation via Body Frame-Invariant Featurescited by 4

50 most cited of 52 All 52 (JSON)

Built on by

Not cited yet.