Socially-Weighted Alignment: A Game-Theoretic Framework for Multi-Agent LLM Systems
On the map: LLM agents and tool use → Social simulation and multi-agent debate
Abstract (arXiv)
Deploying large language model (LLM) agents in shared environments introduces a fundamental tension between individual alignment and collective stability: locally rational decisions can impose negative externalities that degrade system-level performance. We propose Socially-Weighted Alignment (SWA), a game-theoretic framework that modifies inference-time decision making by interpolating between an agent's private objective and an estimate of group welfare via a social weight λ∈[0,1]. In a shared-resource congestion game with n agents and congestion severity β, we show that SWA induces a critical threshold λ^*=(n-β)/(n-1) above which agents no longer have marginal incentive to increase demand under overload, yielding a phase transition from persistent congestion to stable operation near capacity. We further provide an inference-time algorithmic instantiation of SWA that does not require parameter updates or multi-agent reinforcement learning, and use a multi-agent simulation to empirically validate the predicted threshold behavior.
Key facts. Cited by 2 papers in the map (data through 14 Oct 2026). Placed in Social simulation and multi-agent debate, one of 16 directions in LLM agents and tool use. Builds on 23 of its 30 references that are in the map. First posted on arXiv 16 Feb 2026.
Builds on
23 of 30 references.
Closest ancestors · 2
Same direction, newest first
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Citing papers per year: 2026: 2.
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