mlsanityData to 7 Oct 2026

Provable Offline Reinforcement Learning for Structured Cyclic MDPs

arXiv 2602.11679 ↗First posted 12 Feb 2026stat.ML cs.AI cs.LGcited by 0

On the map: Offline RL and imitation learning from data → Offline RL algorithms

Abstract (arXiv)

We introduce a novel cyclic Markov decision process (MDP) framework for multi-step decision problems with heterogeneous stage-specific dynamics, transitions, and discount factors across the cycle. In this setting, offline learning is challenging: optimizing a policy at any stage shifts the state distributions of subsequent stages, propagating mismatch across the cycle. To address this, we propose a modular structural framework that decomposes the cyclic process into stage-wise sub-problems. While generally applicable, we instantiate this principle as CycleFQI, an extension of fitted Q-iteration enabling theoretical analysis and interpretation. It uses a vector of stage-specific Q-functions, tailored to each stage, to capture within-stage sequences and transitions between stages. This modular design enables partial control, allowing some stages to be optimized while others follow predefined policies. We establish finite-sample suboptimality error bounds and derive global convergence rates under Besov regularity, demonstrating that CycleFQI mitigates the curse of dimensionality compared to monolithic baselines. Additionally, we propose a sieve-based method for asymptotic inference of optimal policy values under a margin condition. Experiments on simulated and real-world Type 1 Diabetes data sets demonstrate CycleFQI's effectiveness.

Key facts. No citing papers in the map yet (data through 7 Oct 2026). Placed in Offline RL algorithms, one of 13 directions in Offline RL and imitation learning from data. Builds on 1 of its 44 references that are in the map. First posted on arXiv 12 Feb 2026.

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