MemGUI-Bench: Benchmarking Memory of Mobile GUI Agents in Dynamic Environments
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Abstract (arXiv)
Reliable mobile GUI agents must retain and reuse information across actions, applications, and repeated interactions. However, current benchmarks systematically underrepresent these memory demands: only 5.2-11.8 percent of their tasks are memory-related, and none evaluates cross-session learning. We introduce MemGUI-Bench, a comprehensive memory-centric benchmark that assesses both short-term information retention and long-term experience accumulation through pass@k protocols and staged LLM-as-judge evaluation. Our contributions include: (1) a systematic taxonomy of short- and long-term memory based on 11 agents across 5 architectures; (2) a snapshot-based suite of 128 tasks across 26 applications, organized into 64 mirror pairs, where 89.8 percent require cross-temporal and cross-spatial retention; (3) MemGUI-Eval, an automated 3-stage Progressive Scrutiny pipeline with 7 hierarchical metrics spanning memory fidelity, learning effectiveness, and execution efficiency; and (4) an assessment of 11 state-of-the-art agents guided by 6 research questions. Our experiments reveal substantial memory deficits across all evaluated systems, including 4-10x capability gaps on memory-intensive tasks. They further show that short-term memory is indispensable, while explicit long-term memory improves cross-session learning by 21.9 percentage points, with cross-application transfer and computational cost remaining major bottlenecks. We additionally identify 5 distinct failure modes and synthesize 5 actionable design implications for future memory-enhanced agents. All resources, including code, benchmark, and evaluation results, will be fully open-sourced and continuously maintained at https://memgui-bench.github.io/.
Key facts. Cited by 17 papers in the map (data through 7 Oct 2026). First posted on arXiv 3 Feb 2026.
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Citing papers per year: 2026: 17.
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- 2026SKILL0: In-Context Agentic Reinforcement Learning for Skill Internalizationcited by 82
- 2026Skill-SD: Skill-Conditioned Self-Distillation for Multi-turn LLM Agentscited by 75
- 2026Mobile-Agent-v3.5: Multi-platform Fundamental GUI Agentscited by 72
- 2026KnowU-Bench: Towards Interactive, Proactive, and Personalized Mobile Agent Evaluationcited by 19
- 2026π-Bench: Evaluating Proactive Personal Assistant Agents in Long-Horizon Workflowscited by 5
- 2026MobileForge: Annotation-Free Adaptation for Mobile GUI Agents with Hierarchical Feedback-Guided Policy Optimizationcited by 5
- 2026What Memory Do GUI Agents Really Need? From Passive Records to Active Task-Driving Statescited by 5
- 2026UI-Copilot: Advancing Long-Horizon GUI Automation via Tool-Integrated Policy Optimizationcited by 4
- 2026A Task-State Representation for Long-Horizon Mobile GUI Agentscited by 2
- 2026STAMP: Training Explicit Memory for Mobile GUI Agents in Controllable and Scalable Virtual Environmentscited by 1
- 2026MemGUI-Agent: An End-to-End Long-Horizon Mobile GUI Agent with Proactive Context Managementcited by 1
- 2026DMV-Bench: Diagnosing Long-Horizon Multimodal Agents' Visual Memory with Incidental Cue Injectioncited by 1
5 more
- 2026UI-Venus-2 Technical Reportcited by 1
- 2026FedGUI: Benchmarking Federated GUI Agents across Heterogeneous Platforms, Devices, and Operating Systemscited by 0
- 2026OS-SPEAR: A Toolkit for the Safety, Performance,Efficiency, and Robustness Analysis of OS Agentscited by 0
- 2026Securing Computer-Use Agents: A Unified Architecture-Lifecycle Framework for Deployment-Grounded Reliabilitycited by 0
- 2026DeltaReplay: Task-Relative Memory Reuse for Mobile GUI Agentscited by 0
- 2026DeltaReplay: Task-Relative Memory Reuse for Mobile GUI Agents8 Oct 2026
- 2026UI-Venus-2 Technical Report27 Aug 2026
- 2026A Task-State Representation for Long-Horizon Mobile GUI Agents1 Jul 2026
- 2026What Memory Do GUI Agents Really Need? From Passive Records to Active Task-Driving States30 Jun 2026
- 2026DMV-Bench: Diagnosing Long-Horizon Multimodal Agents' Visual Memory with Incidental Cue Injection25 Jun 2026
- 2026MobileForge: Annotation-Free Adaptation for Mobile GUI Agents with Hierarchical Feedback-Guided Policy Optimization18 Jun 2026
- 2026MemGUI-Agent: An End-to-End Long-Horizon Mobile GUI Agent with Proactive Context Management18 Jun 2026
- 2026STAMP: Training Explicit Memory for Mobile GUI Agents in Controllable and Scalable Virtual Environments28 May 2026
- 2026π-Bench: Evaluating Proactive Personal Assistant Agents in Long-Horizon Workflows14 May 2026
- 2026Securing Computer-Use Agents: A Unified Architecture-Lifecycle Framework for Deployment-Grounded Reliability8 May 2026
- 2026OS-SPEAR: A Toolkit for the Safety, Performance,Efficiency, and Robustness Analysis of OS Agents27 Apr 2026
- 2026FedGUI: Benchmarking Federated GUI Agents across Heterogeneous Platforms, Devices, and Operating Systems16 Apr 2026
5 more
- 2026UI-Copilot: Advancing Long-Horizon GUI Automation via Tool-Integrated Policy Optimization15 Apr 2026
- 2026Skill-SD: Skill-Conditioned Self-Distillation for Multi-turn LLM Agents12 Apr 2026
- 2026KnowU-Bench: Towards Interactive, Proactive, and Personalized Mobile Agent Evaluation9 Apr 2026
- 2026SKILL0: In-Context Agentic Reinforcement Learning for Skill Internalization2 Apr 2026
- 2026Mobile-Agent-v3.5: Multi-platform Fundamental GUI Agents15 Feb 2026
- 2026SKILL0: In-Context Agentic Reinforcement Learning for Skill Internalizationcited by 82
- 2026Skill-SD: Skill-Conditioned Self-Distillation for Multi-turn LLM Agentscited by 75
- 2026Mobile-Agent-v3.5: Multi-platform Fundamental GUI Agentscited by 72
- 2026KnowU-Bench: Towards Interactive, Proactive, and Personalized Mobile Agent Evaluationcited by 19
- 2026π-Bench: Evaluating Proactive Personal Assistant Agents in Long-Horizon Workflowscited by 5
- 2026MobileForge: Annotation-Free Adaptation for Mobile GUI Agents with Hierarchical Feedback-Guided Policy Optimizationcited by 5
- 2026What Memory Do GUI Agents Really Need? From Passive Records to Active Task-Driving Statescited by 5
- 2026UI-Copilot: Advancing Long-Horizon GUI Automation via Tool-Integrated Policy Optimizationcited by 4
- 2026A Task-State Representation for Long-Horizon Mobile GUI Agentscited by 2
- 2026STAMP: Training Explicit Memory for Mobile GUI Agents in Controllable and Scalable Virtual Environmentscited by 1
- 2026MemGUI-Agent: An End-to-End Long-Horizon Mobile GUI Agent with Proactive Context Managementcited by 1
- 2026UI-Venus-2 Technical Reportcited by 1
12 most cited of 14 All 14 (JSON)
- 2026UI-Venus-2 Technical Report27 Aug 2026
- 2026A Task-State Representation for Long-Horizon Mobile GUI Agents1 Jul 2026
- 2026What Memory Do GUI Agents Really Need? From Passive Records to Active Task-Driving States30 Jun 2026
- 2026MobileForge: Annotation-Free Adaptation for Mobile GUI Agents with Hierarchical Feedback-Guided Policy Optimization18 Jun 2026
- 2026MemGUI-Agent: An End-to-End Long-Horizon Mobile GUI Agent with Proactive Context Management18 Jun 2026
- 2026STAMP: Training Explicit Memory for Mobile GUI Agents in Controllable and Scalable Virtual Environments28 May 2026
- 2026π-Bench: Evaluating Proactive Personal Assistant Agents in Long-Horizon Workflows14 May 2026
- 2026Securing Computer-Use Agents: A Unified Architecture-Lifecycle Framework for Deployment-Grounded Reliability8 May 2026
- 2026FedGUI: Benchmarking Federated GUI Agents across Heterogeneous Platforms, Devices, and Operating Systems16 Apr 2026
- 2026UI-Copilot: Advancing Long-Horizon GUI Automation via Tool-Integrated Policy Optimization15 Apr 2026
- 2026Skill-SD: Skill-Conditioned Self-Distillation for Multi-turn LLM Agents12 Apr 2026
- 2026KnowU-Bench: Towards Interactive, Proactive, and Personalized Mobile Agent Evaluation9 Apr 2026
12 newest of 14 All 14 (JSON)