mlsanityData to 7 Oct 2026

FORLER: Federated Offline Reinforcement Learning with Q-Ensemble and Actor Rectification

arXiv 2602.02055 ↗First posted 2 Feb 2026cs.LG cs.AIcited by 2

On the map: Offline RL and imitation learning from data → Offline RL algorithms

Abstract (arXiv)

In Internet-of-Things systems, federated learning has advanced online reinforcement learning (RL) by enabling parallel policy training without sharing raw data. However, interacting with real environments online can be risky and costly, motivating offline federated RL (FRL), where local devices learn from fixed datasets. Despite its promise, offline FRL may break down under low-quality, heterogeneous data. Offline RL tends to get stuck in local optima, and in FRL, one device's suboptimal policy can degrade the aggregated model, i.e., policy pollution. We present FORLER, combining Q-ensemble aggregation on the server with actor rectification on devices. The server robustly merges device Q-functions to curb policy pollution and shift heavy computation off resource-constrained hardware without compromising privacy. Locally, actor rectification enriches policy gradients via a zeroth-order search for high-Q actions plus a bespoke regularizer that nudges the policy toward them. A δ-periodic strategy further reduces local computation. We theoretically provide safe policy improvement performance guarantees. Extensive experiments show FORLER consistently outperforms strong baselines under varying data quality and heterogeneity.

Key facts. Cited by 2 papers in the map (data through 7 Oct 2026). Placed in Offline RL algorithms, one of 13 directions in Offline RL and imitation learning from data. Builds on 14 of its 21 references that are in the map. First posted on arXiv 2 Feb 2026.

Builds on

14 of 21 references.

Closest ancestors · 7

Same direction, newest first

  1. 2025FOVA: Offline Federated Reinforcement Learning with Mixed-Quality Data2 Dec
  2. 2023Federated Ensemble-Directed Offline Reinforcement Learning4 May
  3. 2021Uncertainty-Based Offline Reinforcement Learning with Diversified Q-Ensemble4 Oct
  4. 2021A Minimalist Approach to Offline Reinforcement Learning12 Jun
  5. 2020Conservative Q-Learning for Offline Reinforcement Learning8 Jun
  6. 2020Offline Reinforcement Learning: Tutorial, Review, and Perspectives on Open Problems4 May
  7. 2020D4RL: Datasets for Deep Data-Driven Reinforcement Learning15 Apr

Other references · 7

  1. 2021Federated Reinforcement Learning: Techniques, Applications, and Open Challengescited by 79
  2. 2022Federated Reinforcement Learning with Environment Heterogeneitycited by 61
  3. 2021Plan Better Amid Conservatism: Offline Multi-Agent Reinforcement Learning with Actor Rectificationcited by 59
  4. 2025CarPlanner: Consistent Auto-regressive Trajectory Planning for Large-scale Reinforcement Learning in Autonomous Drivingcited by 31
  5. 2025Provably Robust Federated Reinforcement Learningcited by 8
  6. 2025Penalizing Infeasible Actions and Reward Scaling in Reinforcement Learning with Offline Datacited by 7
  7. 2023PoPeC: PAoI-Centric Task Offloading with Priority over Unreliable Channelscited by 3

Built on by

Cited by year (2026 to 7 Oct)

Citing papers per year: 2026: 2.

2 papers.

Similar, not cited

Close in wording, no citation either way

  1. 2024Federated Offline Policy Optimization with Dual Regularization
  2. 2024Federated Offline Reinforcement Learning: Collaborative Single-Policy Coverage Suffices
  3. 2022On Decentralizing Federated Reinforcement Learning in Multi-Robot Scenarios
  4. 2023Federated Offline Policy Learning
  5. 2023ENOTO: Improving Offline-to-Online Reinforcement Learning with Q-Ensembles
  6. 2026Can Optimal Transport Improve Federated Inverse Reinforcement Learning?
  7. 2025Scalable Multi-Agent Offline Reinforcement Learning and the Role of Information
  8. 2024Towards Fast Safe Online Reinforcement Learning via Policy Finetuning