Search Inspired Exploration in Reinforcement Learning
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Abstract (arXiv)
Exploration in environments with sparse rewards remains a fundamental challenge in reinforcement learning (RL). Existing approaches such as curriculum learning and Go-Explore often rely on hand-crafted heuristics, while curiosity-driven methods risk converging to suboptimal policies. We propose Search-Inspired Exploration in Reinforcement Learning (SIERL), a novel method that actively guides exploration by setting sub-goals based on the agent's learning progress. At the beginning of each episode, SIERL chooses a sub-goal from the textitfrontier (the boundary of the agent's known state space), before the agent continues exploring toward the main task objective. The key contribution of our method is the sub-goal selection mechanism, which provides state-action pairs that are neither overly familiar nor completely novel. Thus, it assures that the frontier is expanded systematically and that the agent is capable of reaching any state within it. Inspired by search, sub-goals are prioritized from the frontier based on estimates of cost-to-come and cost-to-go, effectively steering exploration towards the most informative regions. In experiments on challenging sparse-reward environments, SIERL outperforms dominant baselines in both achieving the main task goal and generalizing to reach arbitrary states in the environment.
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References · 12
- 2018Exploration by Random Network Distillationcited by 966
- 2016Unifying Count-Based Exploration and Intrinsic Motivationcited by 632
- 2023Minigrid & Miniworld: Modular & Customizable Reinforcement Learning Environments for Goal-Oriented Taskscited by 320
- 2016#Exploration: A Study of Count-Based Exploration for Deep Reinforcement Learningcited by 307
- 2017Count-Based Exploration with Neural Density Modelscited by 255
- 2020Maximum Entropy Gain Exploration for Long Horizon Multi-goal Reinforcement Learningcited by 100
- 2021A Survey of Exploration Methods in Reinforcement Learningcited by 68
- 2022Exploration via Elliptical Episodic Bonusescited by 51
- 2023Planning Goals for Explorationcited by 28
- 2023Efficient Exploration in Continuous-time Model-based Reinforcement Learningcited by 21
- 2024TLDR: Unsupervised Goal-Conditioned RL via Temporal Distance-Aware Representationscited by 17
- 2020Improving the Exploration of Deep Reinforcement Learning in Continuous Domains using Planning for Policy Searchcited by 1
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