mlsanityData to 14 Oct 2026

XGuardian: Towards Explainable and Generalized AI Anti-Cheat on FPS Games

arXiv 2601.18068 ↗First posted 26 Jan 2026cs.CR cs.LGcited by 0

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Abstract (arXiv)

Aim-assist cheats are the most prevalent and infamous form of cheating in First-Person Shooter (FPS) games, which help cheaters illegally reveal the opponent's location and auto-aim and shoot, and thereby pose significant threats to the game industry. Although a considerable research effort has been made to automatically detect aim-assist cheats, existing works suffer from unreliable frameworks, limited generalizability, high overhead, low detection performance, and a lack of explainability of detection results. In this paper, we propose XGuardian, a server-side generalized and explainable system for detecting aim-assist cheats to overcome these limitations. It requires only two raw data inputs, pitch and yaw, which are all FPS games' must-haves, to construct novel temporal features and describe aim trajectories, which are essential for distinguishing cheaters and normal players. XGuardian is evaluated with the latest mainstream FPS game CS2, and validates its generalizability with another two different games. It achieves high detection performance and low overhead compared to prior works across different games with real-world and large-scale datasets, demonstrating wide generalizability and high effectiveness. It is able to justify its predictions and thereby shorten the ban cycle. We make XGuardian as well as our datasets publicly available.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 7 of its 65 references that are in the map. First posted on arXiv 26 Jan 2026.

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7 of 65 references.

References · 7

  1. 2017Attention Is All You Needcited by 60,361
  2. 2017A Unified Approach to Interpreting Model Predictionscited by 6,555
  3. 2018An Empirical Evaluation of Generic Convolutional and Recurrent Networks for Sequence Modelingcited by 1,476
  4. 2022GAN-Aimbots: Using Machine Learning for Cheating in First Person Shooterscited by 7
  5. 2020Aim Low, Shoot High: Evading Aimbot Detectors by Mimicking User Behaviorcited by 3
  6. 2024Identify As A Human Does: A Pathfinder of Next-Generation Anti-Cheat Framework for First-Person Shooter Gamescited by 2
  7. 2025AntiCheatPT: A Transformer-Based Approach to Cheat Detection in Competitive Computer Gamescited by 1

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