Inverse Rendering for High-Genus 3D Surface Meshes from Multi-view Images with Persistent Homology Priors
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Abstract (arXiv)
Reconstructing 3D objects from images is inherently an ill-posed problem due to ambiguities in geometry, appearance, and topology. This paper introduces collaborative inverse rendering with persistent homology priors, a novel strategy that leverages topological constraints to resolve these ambiguities. By incorporating priors that capture critical features such as tunnel loops and handle loops, our approach directly addresses the difficulty of reconstructing high-genus surfaces. The collaboration between photometric consistency from multi-view images and homology-based guidance enables recovery of complex high-genus geometry while circumventing catastrophic failures such as collapsing tunnels or losing high-genus structure. Instead of neural networks, our method relies on gradient-based optimization within a mesh-based inverse rendering framework to highlight the role of topological priors. Experimental results show that incorporating persistent homology priors leads to lower Chamfer Distance (CD) and higher Volume IoU compared to state-of-the-art mesh-based methods, demonstrating improved geometric accuracy and robustness against topological failure.
Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 11 of its 19 references that are in the map. First posted on arXiv 17 Jan 2026.
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References · 11
- 2014Adam: A Method for Stochastic Optimizationcited by 36,960
- 2023Zero-1-to-3: Zero-shot One Image to 3D Objectcited by 1,483
- 2023Wonder3D: Single Image to 3D using Cross-Domain Diffusioncited by 682
- 2023SyncDreamer: Generating Multiview-consistent Images from a Single-view Imagecited by 638
- 2022Google Scanned Objects: A High-Quality Dataset of 3D Scanned Household Itemscited by 601
- 2016Thingi10K: A Dataset of 10,000 3D-Printing Modelscited by 182
- 2024TetSphere Splatting: Representing High-Quality Geometry with Lagrangian Volumetric Meshescited by 20
- 2023Mesh Density Adaptation for Template-based Shape Reconstructioncited by 7
- 2025OT-Talk: Animating 3D Talking Head with Optimal Transportationcited by 6
- 2025Neural Geometry Image-Based Representations with Optimal Transport (OT)cited by 2
- 2025Inverse Rendering for High-Genus Surface Meshes from Multi-View Imagescited by 2
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