Agile and Generalized Legged Locomotion via Attention-Based Neural Map Encoding
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Abstract (arXiv)
Achieving agile and generalized legged locomotion across terrains requires tight integration of perception and control, especially under occlusions and sparse footholds. Existing methods have demonstrated agility on parkour courses but often rely on end-to-end sensorimotor models with limited generalization and interpretability. By contrast, methods targeting generalized locomotion typically exhibit limited agility and struggle with visual occlusions. We introduce a unified reinforcement learning (RL) framework for agile and generalized locomotion that incorporates a novel attention-based map encoder in the control policy. This encoder extracts local and global mapping features and uses attention mechanisms to focus on salient regions, producing an interpretable and generalized embedding for RL-based control. We further propose a learning-based mapping pipeline that provides fast, uncertainty-aware terrain representations robust to noise and occlusions, serving as policy inputs. It uses neural networks to convert depth observations into local elevations with uncertainties, and fuses them with odometry. The pipeline also integrates with parallel simulation so that we can train controllers with online mapping, aiding sim-to-real transfer. We validate our framework with the proposed mapping pipeline on a quadruped and a biped robot, and the resulting controllers demonstrate strong agility and generalization to unseen terrains in simulation and in real-world experiments.
Key facts. Cited by 5 papers in the map (data through 14 Oct 2026). First posted on arXiv 13 Jan 2026.
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Citing papers per year: 2026: 5.
5 papers.
- 2026SceneBot: Contact-Prompted General Humanoid Whole Body Tracking with Scene-Interactioncited by 4
- 2026Physics-Informed Reinforcement Learning of Spatial Density Velocity Potentials for Map-Free Racingcited by 1
- 2026Global-Local Attention Decomposition for Terrain Encoding in Humanoid Perceptive Locomotioncited by 1
- 2026Fauna Sprout: A lightweight, approachable, developer-ready humanoid robotcited by 0
- 2026GigaBrain-WBC-0.5: A Behavior World Model for Robust Humanoid Whole-Body Tracking with Environment Interactioncited by 0
- 2026GigaBrain-WBC-0.5: A Behavior World Model for Robust Humanoid Whole-Body Tracking with Environment Interaction18 Aug 2026
- 2026SceneBot: Contact-Prompted General Humanoid Whole Body Tracking with Scene-Interaction25 Jun 2026
- 2026Global-Local Attention Decomposition for Terrain Encoding in Humanoid Perceptive Locomotion30 May 2026
- 2026Physics-Informed Reinforcement Learning of Spatial Density Velocity Potentials for Map-Free Racing10 Apr 2026
- 2026Fauna Sprout: A lightweight, approachable, developer-ready humanoid robot26 Jan 2026
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- 2025Learning Terrain Aware Bipedal Locomotion via Reduced Dimensional Perceptual Representations
- 2025Learning Terrain-Specialized Policies for Adaptive Locomotion in Challenging Environments
- 2025Motion Priors Reimagined: Adapting Flat-Terrain Skills for Complex Quadruped Mobility
- 2024Walking with Terrain Reconstruction: Learning to Traverse Risky Sparse Footholds